Local forecast · NA
Gooners Island | PvE Locked | Small US East | Public
Online NA 173.244.231.14:28020 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #5,638
- top 25% · #936 in NA
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 21h
- Thu 29 Oct, 19:11 UK · 19:11 UTC
Next wipe
from its schedule tagThursday 29 October, 19:11 UK · 19:11 UTC
in 21h
Its biweekly schedule tag · low confidence
Coming wipes
- Thu 29 Oct 19:11 UK · 19:11 UTC 21h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 21h FW
- Thu 12 Nov 19:11 UK · 19:11 UTC 14d 21h
- Thu 26 Nov 19:11 UK · 19:11 UTC 28d 21h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 21h FW
- Thu 10 Dec 19:11 UK · 19:11 UTC 42d 21h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 19:11 UK · 19:11 UTC, in 21h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 20:11 UKThu 15 Oct, 19:11 UTC · 13d ago | 2 | – | running | 0 |
| Thu 8 Oct, 17:55 UKThu 8 Oct, 16:55 UTC · 20d ago | 2 | held half | 7.1 days | 0 |
| Thu 1 Oct, 22:06 UK FWThu 1 Oct, 21:06 UTC · 27d ago | 3 | halved by day 3 | 6.8 days | 1 |
| Sat 19 Sep, 01:17 UKSat 19 Sep, 00:17 UTC · 39d ago | 4 | halved by day 2 | 12.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on Gooners Island | PvE Locked | Small US East | Public?
Across the last 48 hours the average was 166 server fps, with a floor of 77. The world held as many as 67,022 entities, buildings and deployables included. Memory use reached 2,608 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is Gooners Island | PvE Locked | Small US East | Public online at the moment, and how consistent is its uptime?
You will find Gooners Island | PvE Locked | Small US East | Public online at the moment. Going by its reported uptime, the last restart was about 3 days 23 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is Gooners Island | PvE Locked | Small US East | Public based in?
With its NA tag, Gooners Island | PvE Locked | Small US East | Public lists itself in North America. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 173.244.231.14:28020.
What Rust version is Gooners Island | PvE Locked | Small US East | Public on?
On Gooners Island | PvE Locked | Small US East | Public you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on Gooners Island | PvE Locked | Small US East | Public?
The server browser reads these tags from Gooners Island | PvE Locked | Small US East | Public: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^b (Biweekly): The cycle is two weeks between wipes; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): The danger comes from the world, not other players; NA (North America): Its place in the server browser is North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Gooners Island | PvE Locked | Small US East | Public appear among the Rust Wipe Stats lists and filters?
Gooners Island | PvE Locked | Small US East | Public appears in the following Rust Wipe Stats lists: Community Rust servers, Rust PvE servers, live, US Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on Gooners Island | PvE Locked | Small US East | Public?
The game generates the map on Gooners Island | PvE Locked | Small US East | Public, procedural, size 3,500, seed 699311. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Gooners Island | PvE Locked | Small US East | Public use, and what rules does it enforce?
No gather rate appears in the name Gooners Island | PvE Locked | Small US East | Public. The default of 8 players is the group limit here. It plays as pve, no combat between players. Community is its listing in the server browser. Its own description reads vanilla: facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.
Wipe times
When does Gooners Island | PvE Locked | Small US East | Public wipe?
The prediction follows its tag, as too few of Gooners Island | PvE Locked | Small US East | Public's wipes are recorded to confirm the schedule. Expect the next wipe on Thursday 29 October at 19:11 UTC. 13 days 2 hours is how long the current world has been running. A fortnightly wipe schedule appears in its tags.
What happens on Gooners Island | PvE Locked | Small US East | Public when wipe day arrives?
Its recent wipes drew an average peak of 2 players. 24 hours after the latest wipe, the crowd hit its peak. 33% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 2.5.
Player counts
How many players does Gooners Island | PvE Locked | Small US East | Public hold?
Out of 50 slots, Gooners Island | PvE Locked | Small US East | Public has 0 filled right now. Averaged over seven days: 0 players, peaking at 3. The last 48 hours peak at 22:00 UTC, when the average was 0 players.
What position does Gooners Island | PvE Locked | Small US East | Public hold among Rust servers?
Player hours over the last seven days rank Gooners Island | PvE Locked | Small US East | Public at #5,638, top 25% overall and #936 in North America.
Getting in
What steps let you join Gooners Island | PvE Locked | Small US East | Public?
Two ways in: press F1 and enter client.connect 173.244.231.14:28020, or join from this page with Launch Rust, which opens Steam and connects you.