Local forecast
Flying Dutchman Rust
Offline 174.104.80.234:28015 checked 45d ago
Current conditions
observed 45d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,143
- no region published
- Last wipe
- 54d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Flying Dutchman Rust, and is it online now?
Last seen 45 days 8 hours ago, Flying Dutchman Rust is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is Flying Dutchman Rust based in?
For Flying Dutchman Rust, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 174.104.80.234:28015.
What Rust version is Flying Dutchman Rust on?
On Flying Dutchman Rust you will find Rust network protocol 2633 and build 163207, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on Flying Dutchman Rust?
The server browser reads these tags from Flying Dutchman Rust: gmrust (Game mode): The mode is plain Rust survival; mp20 (Max players): 20 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs163207 (Build): Game build: 163207; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Flying Dutchman Rust?
The Rust Wipe Stats lists that include Flying Dutchman Rust are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
What map is Flying Dutchman Rust on?
A procedural map, generated by the game, runs on Flying Dutchman Rust.
What settings does Flying Dutchman Rust use, and what rules does it enforce?
Gather rate is not given in the name for Flying Dutchman Rust. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does Flying Dutchman Rust wipe?
Too few wipes on Flying Dutchman Rust are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 8 hours.
Population
What sort of population does Flying Dutchman Rust carry?
Flying Dutchman Rust is offline at the moment; the last sighting was 45 days 8 hours ago.
How does Flying Dutchman Rust compare with other Rust servers in the rankings?
Player hours over the past week put Flying Dutchman Rust at #15,143, inside the top – of all ranked servers.
Join the server
What steps let you join Flying Dutchman Rust?
Two ways in: press F1 and enter client.connect 174.104.80.234:28015, or join from this page with Launch Rust, which opens Steam and connects you.