Local forecast
Four Nintendos
Offline 174.82.238.228:28016 checked 44d ago
Current conditions
observed 44d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,025
- no region published
- Last wipe
- 48d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Four Nintendos, and is it online now?
Four Nintendos is currently offline, with the last sighting 44 days 5 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does Four Nintendos run from?
There is no published region for Four Nintendos. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 174.82.238.228:28016.
What Rust version is Four Nintendos on?
Rust network protocol 2633 and build 163493 on Windows is what Four Nintendos runs. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on Four Nintendos?
The server browser reads these tags from Four Nintendos: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): 100 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): Game build: 163493; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Four Nintendos appear among the Rust Wipe Stats lists and filters?
Four Nintendos appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is Four Nintendos on?
The game generates the map on Four Nintendos, a procedural one.
What settings does Four Nintendos use, and what rules does it enforce?
No gather rate appears in the name Four Nintendos. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe times
Which days and times does Four Nintendos schedule its wipes for?
Its rhythm cannot be read yet, as too few of Four Nintendos's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 48 days 3 hours.
Population history
What sort of population does Four Nintendos carry?
At this moment Four Nintendos is down, having last been seen 44 days 5 hours ago.
How does Four Nintendos compare with other Rust servers in the rankings?
Player hours over the past week put Four Nintendos at #15,025, inside the top – of all ranked servers.
Join the server
What steps let you join Four Nintendos?
Open the console in Rust with F1, then type client.connect 174.82.238.228:28016 to join. On this page, Launch Rust does the same through Steam.