Rust Wipe StatsWipe forecast
Now 43,200 players 11,655 servers 105 fresh wipes in 3 h

Local forecast

LocalTest

Offline 175.1.76.16:28015 checked 5d ago

moddedoxide

Current conditions

observed 5d ago
1 / 10
players now
Offline H 1 · avg 1 7-day high and average

10% full

7-day average
1
peak 1
Rank
#8,050
top 36%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:34 UKSat 24 Oct, 16:34 UTC · 5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
20/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average
39/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
5/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
23/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
96/ 200

Quick answers

from the figures on this page

Server facts

Is LocalTest online at the moment, and how consistent is its uptime?

LocalTest is currently offline, with the last sighting 5 days 9 hours ago. It was up for 6 of 144 hours across the last 6 full days, 4% of the time. It came to Rust Wipe Stats's notice first on 23 October 2026.

In which location does LocalTest sit?

For LocalTest, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 175.1.76.16:28015 is its address.

What Rust version is LocalTest on?

Rust network protocol 2635 and build 168909 on Windows is what LocalTest runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on LocalTest?

The server browser reads these tags from LocalTest: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry LocalTest?

The Rust Wipe Stats lists that include LocalTest are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is in use on LocalTest?

A procedural map, generated by the game, runs on LocalTest.

Which settings and rules are in force on LocalTest?

No gather rate appears in the name LocalTest. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe schedule

On what schedule does LocalTest wipe?

The record of LocalTest's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 5 days 11 hours.

What should you expect from wipe day on LocalTest?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.

Population

How many players does LocalTest hold?

At this moment LocalTest is down, having last been seen 5 days 9 hours ago. The seven-day average is 1 players, with a peak of 1.

What position does LocalTest hold among Rust servers?

Player hours over the past week put LocalTest at #8,050, inside the top 36% of all ranked servers.

Getting in

What do you do to join LocalTest?

Open the console in Rust with F1, then type client.connect 175.1.76.16:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players It holds 10 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.