Local forecast
LocalTest
Offline 175.1.77.94:28015 checked 15d ago
Current conditions
observed 15d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,302
- top 61%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 14:02 UKSat 10 Oct, 13:02 UTC · 17d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is LocalTest online at the moment, and how consistent is its uptime?
Right now LocalTest is down; the last sighting was 15 days 15 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 11 October 2026 it was first recorded by Rust Wipe Stats.
What location is LocalTest based in?
For LocalTest, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 175.1.77.94:28015 is its address.
What Rust version is LocalTest on?
Rust network protocol 2634 and build 167398 on Windows is what LocalTest runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
What do LocalTest's tags tell you?
The server browser reads these tags from LocalTest: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): It runs game build 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry LocalTest?
The Rust Wipe Stats lists that include LocalTest are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on LocalTest?
A procedural map, generated by the game, runs on LocalTest.
What settings does LocalTest use, and what rules does it enforce?
Gather rate is not given in the name for LocalTest. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe times
When does LocalTest wipe?
The record of LocalTest's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 21 hours.
What happens on LocalTest when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. Peak numbers on the latest wipe arrived 20 hours after the reset.
Population
Is LocalTest busy or quiet?
LocalTest is offline at the moment; the last sighting was 15 days 15 hours ago.
How does LocalTest compare with other Rust servers in the rankings?
The last seven days of player hours rank LocalTest at #13,302, in the top 61% of ranked servers.
Getting in
What steps let you join LocalTest?
Enter client.connect 175.1.77.94:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.