Local forecast
LocalTest
Offline 175.1.82.49:28015 checked 1d ago
Current conditions
observed 1d agoplayers now
10% full
- 7-day average
- 1
- peak 1
- Rank
- #9,643
- top 43%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is LocalTest, and is it online now?
Last seen 37 hours ago, LocalTest is offline now. In the last 1 full day it stayed up 4 of 24 hours, 17% of the time. It came to Rust Wipe Stats's notice first on 27 October 2026.
In which location does LocalTest sit?
No region is published by LocalTest. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 175.1.82.49:28015 is its address.
What Rust version is LocalTest on?
On LocalTest you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do LocalTest's tags tell you?
The server browser reads these tags from LocalTest: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry LocalTest?
LocalTest appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules and settings
Which map is in use on LocalTest?
The game generates the map on LocalTest, a procedural one.
What settings does LocalTest use, and what rules does it enforce?
Gather rate is not given in the name for LocalTest. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does LocalTest wipe?
Too few wipes on LocalTest are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 9 hours.
Population
What sort of population does LocalTest carry?
LocalTest is offline at the moment; the last sighting was 37 hours ago. Averaged over seven days: 1 players, peaking at 1. At 07:00 UTC it was busiest over the past 48 hours, averaging 1 players.
What position does LocalTest hold among Rust servers?
The last seven days of player hours rank LocalTest at #9,643, in the top 43% of ranked servers.
Getting in
What do you do to join LocalTest?
Open the console in Rust with F1, then type client.connect 175.1.82.49:28015 to join. On this page, Launch Rust does the same through Steam.