Local forecast
Server_217_DevBlog
Offline 176.119.169.195:28015 checked 34d ago
Current conditions
observed 34d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,666
- top 71%
- Last wipe
- 39d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Server_217_DevBlog, and is it online now?
Server_217_DevBlog is currently offline, with the last sighting 34 days 23 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 24 September 2026 it was first recorded by Rust Wipe Stats.
What location is Server_217_DevBlog based in?
No region is published by Server_217_DevBlog. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 176.119.169.195:28015 is its address.
What version of Rust is running on Server_217_DevBlog?
Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do Server_217_DevBlog's tags tell you?
The server browser reads these tags from Server_217_DevBlog: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; v2183 (Protocol): Game protocol 2183 applies; match it to join; oxide (Oxide): Oxide, known too as uMod, provides the plugin framework; modded (Modded): Plugins or settings alter the game here, so it is listed under Modded; h5e7466bf (Custom tag): This is no standard Rust tag: a plugin or the owner added it; stok (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Server_217_DevBlog appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Server_217_DevBlog are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded.
Rules and settings
What settings does Server_217_DevBlog use, and what rules does it enforce?
The name of Server_217_DevBlog says nothing about gather rate. No group limit is given. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Valve anti-cheat (VAC) is off on this server.
Wipe schedule
Which days and times does Server_217_DevBlog schedule its wipes for?
The record of Server_217_DevBlog's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 39 days 23 hours.
Population history
How many players does Server_217_DevBlog hold?
At this moment Server_217_DevBlog is down, having last been seen 34 days 23 hours ago.
What position does Server_217_DevBlog hold among Rust servers?
Ranked #15,666 on seven-day player hours, Server_217_DevBlog is in the top 71% of all ranked servers.
How to join
What do you do to join Server_217_DevBlog?
Enter client.connect 176.119.169.195:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.