Local forecast
Server_217_DevBlog
Offline 176.119.171.41:28015 checked 28d ago
Current conditions
observed 28d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,810
- top 70%
- Last wipe
- 39d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is Server_217_DevBlog, and is it online now?
Server_217_DevBlog is currently offline, with the last sighting 28 days 21 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 30 September 2026 it was first recorded by Rust Wipe Stats.
What location is Server_217_DevBlog based in?
For Server_217_DevBlog, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 176.119.171.41:28015.
What version of Rust is running on Server_217_DevBlog?
Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on Server_217_DevBlog?
The server browser reads these tags from Server_217_DevBlog: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; v2183 (Protocol): Game protocol 2183 applies; match it to join; oxide (Oxide): Oxide, known too as uMod, provides the plugin framework; modded (Modded): Modded is its category, with plugins or settings changing the game; h5e7466bf (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it; stok (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Server_217_DevBlog appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Server_217_DevBlog: Modded Rust servers. These filters bring it up on the server list: Type: Modded.
Rules and settings
Which settings and rules are in force on Server_217_DevBlog?
Gather rate is not given in the name for Server_217_DevBlog. No group limit is given. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. This server runs with VAC switched off.
Wipe days
On what schedule does Server_217_DevBlog wipe?
The record of Server_217_DevBlog's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 39 days 23 hours.
Population
How many players does Server_217_DevBlog hold?
The last time Server_217_DevBlog was seen was 28 days 21 hours ago; it is offline right now.
What position does Server_217_DevBlog hold among Rust servers?
The last seven days of player hours rank Server_217_DevBlog at #16,810, in the top 70% of ranked servers.
How to join
How do you get into Server_217_DevBlog?
Two ways in: press F1 and enter client.connect 176.119.171.41:28015, or join from this page with Launch Rust, which opens Steam and connects you.