Local forecast
Development Server
Offline 176.2.21.201:28015 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #14,237
- top 64%
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is Development Server online at the moment, and how consistent is its uptime?
Right now Development Server is down; the last sighting was 31 hours ago. It was up for 0 of 24 hours across the last 1 full day, 0% of the time. It came to Rust Wipe Stats's notice first on 26 October 2026.
In which location does Development Server sit?
There is no published region for Development Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 176.2.21.201:28015.
What Rust version is Development Server on?
On Development Server you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do Development Server's tags tell you?
These are the tags Development Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp1 (Max players): It holds 1 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Development Server appear among the Rust Wipe Stats lists and filters?
Development Server appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on Development Server?
The game generates the map on Development Server, a procedural one.
What settings does Development Server use, and what rules does it enforce?
Gather rate is not given in the name for Development Server. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Development Server wipe?
The record of Development Server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 9 days 3 hours.
Population
Is Development Server busy or quiet?
Development Server is offline at the moment; the last sighting was 31 hours ago. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.
What position does Development Server hold among Rust servers?
Ranked #14,237 on seven-day player hours, Development Server is in the top 64% of all ranked servers.
How to join
What do you do to join Development Server?
Enter client.connect 176.2.21.201:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.