Local forecast
Development Server
Offline 176.2.32.52:28015 checked 6d ago
Current conditions
observed 6d agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #14,108
- top 63%
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Development Server, and is it online now?
Development Server is currently offline, with the last sighting 6 days 19 hours ago. It was up for 0 of 144 hours across the last 6 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 21 October 2026.
What location is Development Server based in?
For Development Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 176.2.32.52:28015.
What Rust version is Development Server on?
Rust network protocol 2634 and build 167781 on Windows is what Development Server runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on Development Server?
The server browser reads these tags from Development Server: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Development Server?
The Rust Wipe Stats lists that include Development Server are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on Development Server?
The map is procedural, generated by the game on Development Server.
What settings does Development Server use, and what rules does it enforce?
No gather rate appears in the name Development Server. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does Development Server schedule its wipes for?
The record of Development Server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 9 days 17 hours is how long the current world has been running.
Population
How many players does Development Server hold?
The last time Development Server was seen was 6 days 19 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1.
Where does Development Server sit in the rankings?
Player hours over the past week put Development Server at #14,108, inside the top 63% of all ranked servers.
How to join
What do you do to join Development Server?
Two ways in: press F1 and enter client.connect 176.2.32.52:28015, or join from this page with Launch Rust, which opens Steam and connects you.