Local forecast
Development Server
Offline 176.2.42.244:28015 checked 4d ago
Current conditions
observed 4d agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #11,920
- top 54%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Development Server online at the moment, and how consistent is its uptime?
Right now Development Server is down; the last sighting was 4 days 19 hours ago. It was up for 3 of 120 hours across the last 5 full days, 2% of the time. It came to Rust Wipe Stats's notice first on 24 October 2026.
Where does Development Server run from?
For Development Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 176.2.42.244:28015.
What Rust version is Development Server on?
On Development Server you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on Development Server?
For the game's server browser, Development Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Development Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Development Server: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is Development Server on?
The map is procedural, generated by the game on Development Server.
What settings does Development Server use, and what rules does it enforce?
The name of Development Server says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does Development Server schedule its wipes for?
Its rhythm cannot be read yet, as too few of Development Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 11 days 5 hours.
Player counts
What sort of population does Development Server carry?
The last time Development Server was seen was 4 days 19 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1.
How does Development Server compare with other Rust servers in the rankings?
The last seven days of player hours rank Development Server at #11,920, in the top 54% of ranked servers.
Getting in
What steps let you join Development Server?
Enter client.connect 176.2.42.244:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.