Local forecast
local test
Offline 176.212.177.34:28015 checked 18d ago
Current conditions
observed 18d agoplayers now
50% full
- 7-day average
- 0
- peak –
- Rank
- #13,621
- top 62%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 10h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 10h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 10h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 10h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 10h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:35 UK FWThu 1 Oct, 20:35 UTC · 27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is local test, and is it online now?
Right now local test is down; the last sighting was 18 days 12 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 23 September 2026 it was first recorded by Rust Wipe Stats.
What location is local test based in?
No region is published by local test. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 176.212.177.34:28015.
What version of Rust is running on local test?
Rust network protocol 2634 and build 166494 on Windows is what local test runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on local test?
These are the tags local test publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166494 (Build): It runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does local test appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include local test: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which map is in use on local test?
The game generates the map on local test, a procedural one.
Which settings and rules are in force on local test?
No gather rate appears in the name local test. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does local test wipe?
The only wipe local test takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 27 days 12 hours.
What happens on local test when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
What sort of population does local test carry?
At this moment local test is down, having last been seen 18 days 12 hours ago.
How does local test compare with other Rust servers in the rankings?
Ranked #13,621 on seven-day player hours, local test is in the top 62% of all ranked servers.
How to join
What do you do to join local test?
Enter client.connect 176.212.177.34:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.