Local forecast
Siberia Classical+
Online 176.215.170.239:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 1
- peak 6
- Rank
- #3,139
- top 14%
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 14h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 14h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 14h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 14h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 14h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:12 UK FWThu 1 Oct, 19:12 UTC · 28d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does Siberia Classical+ hold a steady performance?
Server fps averaged 133 in the last 48 hours; the lowest was 106. The world held as many as 122,833 entities, buildings and deployables included. The peak memory draw was 4,102 MB. Lag is what players call it when fps is low and entities are piling up.
Is Siberia Classical+ online at the moment, and how consistent is its uptime?
As of now, Siberia Classical+ is online. Going by its reported uptime, the last restart was about 2 hours ago. It was up for 129 of 168 hours across the last 7 full days, 77% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does Siberia Classical+ sit?
For Siberia Classical+, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 176.215.170.239:28015 is its address.
What Rust version is Siberia Classical+ on?
Rust network protocol 2635 and build 168909 on Linux is what Siberia Classical+ runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do Siberia Classical+'s tags tell you?
For the game's server browser, Siberia Classical+ publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^o (Oxide): The plugins run through Oxide (uMod). The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Siberia Classical+?
These Rust Wipe Stats lists include Siberia Classical+: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and rules
What map is Siberia Classical+ on?
Siberia Classical+ runs a procedural map of size 4,500, seed 165656926, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Siberia Classical+ use, and what rules does it enforce?
No gather rate appears in the name Siberia Classical+. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Community is its listing in the server browser. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does Siberia Classical+ schedule its wipes for?
Once a month is all Siberia Classical+ wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 28 days 9 hours. The tags state that it wipes once a month.
What happens on Siberia Classical+ when wipe day arrives?
At their busiest, its recent wipes averaged 5 players. 21 hours after the latest wipe, the crowd hit its peak.
Population
Is Siberia Classical+ busy or quiet?
The live count for Siberia Classical+: 0 players, with 50 slots in total. The seven-day average is 1 players, with a peak of 6. At 17:00 UTC it was busiest over the past 48 hours, averaging 3 players.
Where does Siberia Classical+ sit in the rankings?
The last seven days of player hours rank Siberia Classical+ at #3,139, in the top 14% of ranked servers.
How to join
What do you do to join Siberia Classical+?
Two ways in: press F1 and enter client.connect 176.215.170.239:28015, or join from this page with Launch Rust, which opens Steam and connects you.