Rust Wipe StatsWipe forecast
Now 40,849 players 11,623 servers 117 fresh wipes in 3 h

Local forecast

Siberia Classical+

Online 176.215.170.239:28015 checked 10m ago

monthly wipes oxide

Current conditions

observed 10m ago
0 / 50
players now
Empty H 6 · avg 1 7-day high and average

0% full

7-day average
1
peak 6
Rank
#3,139
top 14%
Last wipe
28d ago
monthly schedule
Next wipe
6d 14h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 14h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 14h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 14h FW

Players

AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 14h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:12 UK FWThu 1 Oct, 19:12 UTC · 28d ago 5 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
87/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 213 on average
33/ 200
[EU] Facepunch 1 EU · groups of 8+ · monthly · 162 on average
44/ 400
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 158 on average
16/ 350
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 124 on average
29/ 100
Rustopia.gg - US Large NA · groups of 16+ · monthly · 123 on average
119/ 200

Quick answers

from the figures on this page

Server details

Does Siberia Classical+ hold a steady performance?

Server fps averaged 133 in the last 48 hours; the lowest was 106. The world held as many as 122,833 entities, buildings and deployables included. The peak memory draw was 4,102 MB. Lag is what players call it when fps is low and entities are piling up.

Is Siberia Classical+ online at the moment, and how consistent is its uptime?

As of now, Siberia Classical+ is online. Going by its reported uptime, the last restart was about 2 hours ago. It was up for 129 of 168 hours across the last 7 full days, 77% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

In which location does Siberia Classical+ sit?

For Siberia Classical+, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 176.215.170.239:28015 is its address.

What Rust version is Siberia Classical+ on?

Rust network protocol 2635 and build 168909 on Linux is what Siberia Classical+ runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

What do Siberia Classical+'s tags tell you?

For the game's server browser, Siberia Classical+ publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^o (Oxide): The plugins run through Oxide (uMod). The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Siberia Classical+?

These Rust Wipe Stats lists include Siberia Classical+: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and rules

What map is Siberia Classical+ on?

Siberia Classical+ runs a procedural map of size 4,500, seed 165656926, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does Siberia Classical+ use, and what rules does it enforce?

No gather rate appears in the name Siberia Classical+. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Community is its listing in the server browser. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does Siberia Classical+ schedule its wipes for?

Once a month is all Siberia Classical+ wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 28 days 9 hours. The tags state that it wipes once a month.

What happens on Siberia Classical+ when wipe day arrives?

At their busiest, its recent wipes averaged 5 players. 21 hours after the latest wipe, the crowd hit its peak.

Population

Is Siberia Classical+ busy or quiet?

The live count for Siberia Classical+: 0 players, with 50 slots in total. The seven-day average is 1 players, with a peak of 6. At 17:00 UTC it was busiest over the past 48 hours, averaging 3 players.

Where does Siberia Classical+ sit in the rankings?

The last seven days of player hours rank Siberia Classical+ at #3,139, in the top 14% of ranked servers.

How to join

What do you do to join Siberia Classical+?

Two ways in: press F1 and enter client.connect 176.215.170.239:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players It holds 50 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.