Rust Wipe StatsWipe forecast
Now 51,920 players 11,693 servers 107 fresh wipes in 3 h

Local forecast

Wasteland Wanderers - LOCAL TEST

Offline 176.249.238.16:28115 checked 4h ago

moddedoxide

Current conditions

observed 4h ago
0 / 5
players now
Offline H 1 · avg 1 7-day high and average

0% full

7-day average
1
peak 1
Rank
#5,776
top 26%
Last wipe
4h ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75109:0014:0019:0012:0016:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct24 Oct27 Oct30 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 21:12 UKThu 29 Oct, 21:12 UTC · 4h ago – – running 1
Sat 24 Oct, 13:49 UKSat 24 Oct, 12:49 UTC · 5d ago 1 held half 5.3 days 0
Thu 1 Oct, 14:59 UKThu 1 Oct, 13:59 UTC · 28d ago 1 – 23 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
14/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average
35/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
8/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
36/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
136/ 200

Quick answers

from the figures on this page

Server facts

Is Wasteland Wanderers - LOCAL TEST online at the moment, and how consistent is its uptime?

Last seen 4 hours ago, Wasteland Wanderers - LOCAL TEST is offline now. In the last 7 full days it stayed up 51 of 168 hours, 30% of the time. The first sighting by Rust Wipe Stats was on 1 October 2026.

What location is Wasteland Wanderers - LOCAL TEST based in?

For Wasteland Wanderers - LOCAL TEST, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 176.249.238.16:28115.

What Rust version is Wasteland Wanderers - LOCAL TEST on?

On Wasteland Wanderers - LOCAL TEST you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Lists and tags

What do Wasteland Wanderers - LOCAL TEST's tags tell you?

The server browser reads these tags from Wasteland Wanderers - LOCAL TEST: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Wasteland Wanderers - LOCAL TEST appear among the Rust Wipe Stats lists and filters?

Wasteland Wanderers - LOCAL TEST appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

What settings does Wasteland Wanderers - LOCAL TEST use, and what rules does it enforce?

The name of Wasteland Wanderers - LOCAL TEST says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

When does Wasteland Wanderers - LOCAL TEST wipe?

There is no next wipe to predict, because Wasteland Wanderers - LOCAL TEST wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 hours is how long the current world has been running.

What should you expect from wipe day on Wasteland Wanderers - LOCAL TEST?

The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in. 100% of recent wipes kept more than half the peak until the next wipe.

Population history

Is Wasteland Wanderers - LOCAL TEST busy or quiet?

The last time Wasteland Wanderers - LOCAL TEST was seen was 4 hours ago; it is offline right now. Across the past week it peaked at 1 and averaged 1 players. The last 48 hours peak at 13:00 UTC, when the average was 1 players.

How does Wasteland Wanderers - LOCAL TEST compare with other Rust servers in the rankings?

The last seven days of player hours rank Wasteland Wanderers - LOCAL TEST at #5,776, in the top 26% of ranked servers.

How to join

How do you get into Wasteland Wanderers - LOCAL TEST?

Two ways in: press F1 and enter client.connect 176.249.238.16:28115, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players 5 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.