Local forecast
Server_217_DevBlog
Offline 176.59.136.86:28015 checked 4d ago
Current conditions
observed 4d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,344
- top 69%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Server_217_DevBlog, and is it online now?
Last seen 4 days ago, Server_217_DevBlog is offline now. In the last 3 full days it stayed up 0 of 72 hours, 0% of the time. On 25 October 2026 it was first recorded by Rust Wipe Stats.
What location is Server_217_DevBlog based in?
No region is published by Server_217_DevBlog. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 176.59.136.86:28015 is its address.
What version of Rust is running on Server_217_DevBlog?
Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do Server_217_DevBlog's tags tell you?
The server browser reads these tags from Server_217_DevBlog: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; v2183 (Protocol): Joining needs game protocol 2183 on your copy of the game; oxide (Oxide): Oxide, known too as uMod, provides the plugin framework; modded (Modded): Modded is its category, with plugins or settings changing the game; h5e7466bf (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Server_217_DevBlog?
The Rust Wipe Stats lists that include Server_217_DevBlog are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Last wipe: In the last week.
Rules and settings
What map is Server_217_DevBlog on?
The game generates the map on Server_217_DevBlog, a procedural one.
Which settings and rules are in force on Server_217_DevBlog?
The name of Server_217_DevBlog says nothing about gather rate. Group limits: none published. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Valve anti-cheat (VAC) is off on this server.
Wipe times
Which days and times does Server_217_DevBlog schedule its wipes for?
Too few wipes on Server_217_DevBlog are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 8 hours.
Population history
What sort of population does Server_217_DevBlog carry?
The last time Server_217_DevBlog was seen was 4 days ago; it is offline right now. The average for the past week is 0 players.
How does Server_217_DevBlog compare with other Rust servers in the rankings?
The last seven days of player hours rank Server_217_DevBlog at #15,344, in the top 69% of ranked servers.
How to join
What steps let you join Server_217_DevBlog?
Open the console in Rust with F1, then type client.connect 176.59.136.86:28015 to join. On this page, Launch Rust does the same through Steam.