Local forecast
Rust Oxide Dev - Local
Offline 176.60.48.184:28115 checked 20d ago
Current conditions
observed 20d agoplayers now
50% full
- 7-day average
- 0
- peak –
- Rank
- #15,249
- top 69%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 13:35 UKWed 7 Oct, 12:35 UTC · 21d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Rust Oxide Dev - Local online at the moment, and how consistent is its uptime?
Rust Oxide Dev - Local is currently offline, with the last sighting 20 days 12 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 7 October 2026 it was first recorded by Rust Wipe Stats.
What location is Rust Oxide Dev - Local based in?
There is no published region for Rust Oxide Dev - Local. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 176.60.48.184:28115.
What Rust version is Rust Oxide Dev - Local on?
On Rust Oxide Dev - Local you will find Rust network protocol 2634 and build 167231, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on Rust Oxide Dev - Local?
The server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167231 (Build): Game build: 167231; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Rust Oxide Dev - Local appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Rust Oxide Dev - Local: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is Rust Oxide Dev - Local on?
The map is procedural, generated by the game on Rust Oxide Dev - Local.
What settings does Rust Oxide Dev - Local use, and what rules does it enforce?
No gather rate appears in the name Rust Oxide Dev - Local. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Rust Oxide Dev - Local wipe?
Too few wipes on Rust Oxide Dev - Local are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 21 days 21 hours is how long the current world has been running.
What should you expect from wipe day on Rust Oxide Dev - Local?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
Is Rust Oxide Dev - Local busy or quiet?
At this moment Rust Oxide Dev - Local is down, having last been seen 20 days 12 hours ago.
How does Rust Oxide Dev - Local compare with other Rust servers in the rankings?
Ranked #15,249 on seven-day player hours, Rust Oxide Dev - Local is in the top 69% of all ranked servers.
Join the server
What steps let you join Rust Oxide Dev - Local?
Two ways in: press F1 and enter client.connect 176.60.48.184:28115, or join from this page with Launch Rust, which opens Steam and connects you.