Local forecast
Rust Oxide Dev - Local
Offline 176.60.52.120:28115 checked 33d ago
Current conditions
observed 33d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,434
- top 71%
- Last wipe
- 48d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 10 Sep, 22:54 UKThu 10 Sep, 21:54 UTC · 48d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is Rust Oxide Dev - Local online at the moment, and how consistent is its uptime?
Rust Oxide Dev - Local is currently offline, with the last sighting 33 days 16 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 25 September 2026.
Where does Rust Oxide Dev - Local run from?
For Rust Oxide Dev - Local, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 176.60.52.120:28115 is its address.
What Rust version is Rust Oxide Dev - Local on?
Rust network protocol 2633 and build 164530 on Windows is what Rust Oxide Dev - Local runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on Rust Oxide Dev - Local?
The server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): Standard survival, the Rust way; mp2 (Max players): Capacity: 2; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build: 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Rust Oxide Dev - Local appear among the Rust Wipe Stats lists and filters?
Rust Oxide Dev - Local appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is Rust Oxide Dev - Local on?
A procedural map, generated by the game, runs on Rust Oxide Dev - Local.
What settings does Rust Oxide Dev - Local use, and what rules does it enforce?
Gather rate is not given in the name for Rust Oxide Dev - Local. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe days
When does Rust Oxide Dev - Local wipe?
The record of Rust Oxide Dev - Local's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 48 days 12 hours.
Population
How many players does Rust Oxide Dev - Local hold?
At this moment Rust Oxide Dev - Local is down, having last been seen 33 days 16 hours ago.
How does Rust Oxide Dev - Local compare with other Rust servers in the rankings?
Ranked #16,434 on seven-day player hours, Rust Oxide Dev - Local is in the top 71% of all ranked servers.
Getting in
How do you get into Rust Oxide Dev - Local?
Open the console in Rust with F1, then type client.connect 176.60.52.120:28115 to join. On this page, Launch Rust does the same through Steam.