Rust Wipe StatsWipe forecast
Now 37,258 players 11,622 servers 80 fresh wipes in 3 h

Local forecast

storytest

Offline 177.184.148.237:28045 checked 17d ago

moddedcarbon

Current conditions

observed 17d ago
0 / 4
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,781
top 71%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
74/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
105/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
36/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
9/ 1000

Quick answers

from the figures on this page

Server facts

How reliable is storytest, and is it online now?

storytest is currently offline, with the last sighting 17 days 15 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 7 October 2026.

Where does storytest run from?

For storytest, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 177.184.148.237:28045.

What version of Rust is running on storytest?

On storytest you will find Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

What do storytest's tags tell you?

The server browser reads these tags from storytest: gmrust (Game mode): Standard survival, the Rust way; mp4 (Max players): Capacity: 4; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does storytest appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include storytest are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

What settings does storytest use, and what rules does it enforce?

No gather rate appears in the name storytest. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. This server has VAC switched on.

Wipe times

On what schedule does storytest wipe?

Too few wipes on storytest are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 10 hours is how long the current world has been running.

Population

What sort of population does storytest carry?

At this moment storytest is down, having last been seen 17 days 15 hours ago.

How does storytest compare with other Rust servers in the rankings?

Ranked #15,781 on seven-day player hours, storytest is in the top 71% of all ranked servers.

How to join

What steps let you join storytest?

Enter client.connect 177.184.148.237:28045 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp4
Max players Capacity: 4.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166652
Build Game build: 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.