Local forecast
Local Test Server
Offline 178.208.100.205:28015 checked 33d ago
Current conditions
observed 33d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,671
- top 61%
- Last wipe
- 34d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is Local Test Server online at the moment, and how consistent is its uptime?
Last seen 33 days 21 hours ago, Local Test Server is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 24 September 2026.
What location is Local Test Server based in?
There is no published region for Local Test Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 178.208.100.205:28015.
What Rust version is Local Test Server on?
Rust network protocol 2633 and build 165217 on Windows is what Local Test Server runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do Local Test Server's tags tell you?
The server browser reads these tags from Local Test Server: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Local Test Server?
The Rust Wipe Stats lists that include Local Test Server are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is Local Test Server on?
A procedural map, generated by the game, runs on Local Test Server.
What settings does Local Test Server use, and what rules does it enforce?
The name of Local Test Server says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does Local Test Server schedule its wipes for?
Its rhythm cannot be read yet, as too few of Local Test Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 days 23 hours.
Population history
How many players does Local Test Server hold?
The last time Local Test Server was seen was 33 days 21 hours ago; it is offline right now.
Where does Local Test Server sit in the rankings?
Player hours over the past week put Local Test Server at #13,671, inside the top 61% of all ranked servers.
Getting in
What steps let you join Local Test Server?
Open the console in Rust with F1, then type client.connect 178.208.100.205:28015 to join. On this page, Launch Rust does the same through Steam.