Rust Wipe StatsWipe forecast
Now 43,541 players 11,644 servers 97 fresh wipes in 3 h

Local forecast

Event Test Server

Offline 178.208.102.192:28035 checked 6d ago

moddedcarbon

Current conditions

observed 6d ago
0 / 20
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:09 UKThu 22 Oct, 13:09 UTC · 6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
103/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
151/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
45/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
19/ 1000

Quick answers

from the figures on this page

Server details

How reliable is Event Test Server, and is it online now?

Last seen 6 days 17 hours ago, Event Test Server is offline now. It was up for 0 of 144 hours across the last 6 full days, 0% of the time. On 22 October 2026 it was first recorded by Rust Wipe Stats.

What location is Event Test Server based in?

There is no published region for Event Test Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 178.208.102.192:28035 is its address.

What Rust version is Event Test Server on?

On Event Test Server you will find Rust network protocol 2634 and build 167398, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on Event Test Server?

For the game's server browser, Event Test Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp20 (Max players): Capacity: 20; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Event Test Server appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Event Test Server: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which map is in use on Event Test Server?

A procedural map, generated by the game, runs on Event Test Server.

What settings does Event Test Server use, and what rules does it enforce?

No gather rate appears in the name Event Test Server. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. This server has VAC switched on.

Wipe times

Which days and times does Event Test Server schedule its wipes for?

Its rhythm cannot be read yet, as too few of Event Test Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 6 days 17 hours.

What happens on Event Test Server when wipe day arrives?

The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Player counts

How many players does Event Test Server hold?

The last time Event Test Server was seen was 6 days 17 hours ago; it is offline right now. The seven-day average stands at 0 players.

What position does Event Test Server hold among Rust servers?

Ranked #15,338 on seven-day player hours, Event Test Server is in the top 69% of all ranked servers.

Join the server

How do you get into Event Test Server?

Two ways in: press F1 and enter client.connect 178.208.102.192:28035, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp20
Max players Capacity: 20.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build It runs game build 167398.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.