Rust Wipe StatsWipe forecast
Now 34,171 players 11,614 servers 69 fresh wipes in 3 h

Local forecast

Private Rust Map Lab

Online 178.254.6.6:28015 checked 10m ago

moddedoxide

Current conditions

observed 10m ago
0 / ?
players now
Empty H – · avg 0 7-day high and average
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
16h ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
0123407:0016:0001:0009:0020:0005:00Wiped Wed 28 Oct, 13:49 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608007:0016:0001:0009:0020:0005:00Wiped Wed 28 Oct, 13:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:49 UKWed 28 Oct, 13:49 UTC · 16h ago – – running 0
Sun 18 Oct, 10:16 UKSun 18 Oct, 09:16 UTC · 10d ago 2 halved by day 1 10.2 days 0
Fri 16 Oct, 13:57 UKFri 16 Oct, 12:57 UTC · 12d ago 2 – 1.8 days 0
Tue 13 Oct, 14:35 UKTue 13 Oct, 13:35 UTC · 15d ago 1 halved by day 1 3 days 0
Mon 12 Oct, 10:39 UKMon 12 Oct, 09:39 UTC · 16d ago 1 – 1.2 days 0
Sun 11 Oct, 15:53 UKSun 11 Oct, 14:53 UTC · 17d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
59/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
86/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
28/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
9/ 1000

Quick answers

from the figures on this page

About the server

Is performance good on Private Rust Map Lab?

Across the last 48 hours the average was 59 server fps, with a floor of 56. The world held as many as 124,884 entities, buildings and deployables included. Memory use reached 2,715 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is Private Rust Map Lab online at the moment, and how consistent is its uptime?

Right now Private Rust Map Lab is up and running. Its reported uptime shows a restart about 3 hours ago. It was up for 166 of 168 hours across the last 7 full days, 99% of the time. On 11 October 2026 it was first recorded by Rust Wipe Stats.

What location is Private Rust Map Lab based in?

No region is published by Private Rust Map Lab. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 178.254.6.6:28015.

What Rust version is Private Rust Map Lab on?

Rust network protocol 2634 and build 167398 on Linux is what Private Rust Map Lab runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

What do Private Rust Map Lab's tags tell you?

The server browser reads these tags from Private Rust Map Lab: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): It holds 0 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167398 (Build): Build 167398 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Private Rust Map Lab?

The Rust Wipe Stats lists that include Private Rust Map Lab are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules and settings

What map is Private Rust Map Lab on?

The game generates the map on Private Rust Map Lab, procedural, size 4,500, seed 1337. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named Custom Map.

What settings does Private Rust Map Lab use, and what rules does it enforce?

No gather rate appears in the name Private Rust Map Lab. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe schedule

On what schedule does Private Rust Map Lab wipe?

No next wipe can be predicted for Private Rust Map Lab: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 16 hours is how long the current world has been running.

What should you expect from wipe day on Private Rust Map Lab?

The average peak across its recent wipes was 2 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.

Population history

How many players does Private Rust Map Lab hold?

The live count for Private Rust Map Lab is 0 players. Over seven days to now, 0 players on average.

How does Private Rust Map Lab compare with other Rust servers in the rankings?

The last seven days of player hours rank Private Rust Map Lab at #15,341, in the top 69% of ranked servers.

Join the server

What do you do to join Private Rust Map Lab?

Open the console in Rust with F1, then type client.connect 178.254.6.6:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players It holds 0 players.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167398
Build Build 167398 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.