Local forecast
test
Offline 178.69.137.145:28015 checked 37d ago
Current conditions
observed 37d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,224
- top 66%
- Last wipe
- 50d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is test online at the moment, and how consistent is its uptime?
Last seen 37 days 20 hours ago, test is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 21 September 2026.
In which location does test sit?
There is no published region for test. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 178.69.137.145:28015.
What Rust version is test on?
Rust network protocol 2633 and build 163493 on Windows is what test runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on test?
The server browser reads these tags from test: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs163493 (Build): Game build: 163493; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does test appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include test are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is test on?
The map is procedural, generated by the game on test.
What settings does test use, and what rules does it enforce?
Gather rate is not given in the name for test. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
When does test wipe?
The record of test's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 50 days 1 hours.
Population
What sort of population does test carry?
At this moment test is down, having last been seen 37 days 20 hours ago.
Where does test sit in the rankings?
Player hours over the past week put test at #15,224, inside the top 66% of all ranked servers.
Getting in
How do you get into test?
Open the console in Rust with F1, then type client.connect 178.69.137.145:28015 to join. On this page, Launch Rust does the same through Steam.