Local forecast · OC
Staging PVE Australia (Carbon)
Online OC 180.150.91.79:26010 checked 5m ago
Current conditions
observed 5m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #7,284
- top 33% · #147 in OC
- Last wipe
- 18d ago
- monthly schedule
- Next wipe
- 7d 22h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 22h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 22h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 22h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, top 72% in OC, and #409 of the quad servers (top 50%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 22h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 07:06 UKSat 10 Oct, 06:06 UTC · 18d ago | 1 | – | running | 0 |
| Sun 4 Oct, 13:58 UKSun 4 Oct, 12:58 UTC · 24d ago | 1 | held half | 5.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Staging PVE Australia (Carbon) hold a steady performance?
Its average over the last 48 hours was 174 server fps, and it never dropped below 106. Buildings, deployables and all else in the world took the entity count to a peak of 118,000. At most it drew 2,880 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is Staging PVE Australia (Carbon), and is it online now?
Right now Staging PVE Australia (Carbon) is up and running. Going by its reported uptime, the last restart was about 15 minutes ago. It was up for 159 of 168 hours across the last 7 full days, 95% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does Staging PVE Australia (Carbon) run from?
In Oceania is where Staging PVE Australia (Carbon) lists itself, using its OC tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 180.150.91.79:26010 is its address.
What Rust version is Staging PVE Australia (Carbon) on?
On Staging PVE Australia (Carbon) you will find Rust network protocol 2635 and build 169536, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on Staging PVE Australia (Carbon)?
These are the tags Staging PVE Australia (Carbon) publishes for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset: softcore; mp40 (Max players): 40 player slots are available; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs169536 (Build): Game build: 169536; ptsw (Networking): Its traffic goes over the 'sw' layer; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; OC (Oceania): The server browser puts it under Oceania. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Staging PVE Australia (Carbon) appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Staging PVE Australia (Carbon) are: Oceania Rust servers, Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
Rules and settings
What map is Staging PVE Australia (Carbon) on?
Staging PVE Australia (Carbon) runs a procedural map of size 4,500, seed 354320, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Staging PVE Australia (Carbon) use, and what rules does it enforce?
The name of Staging PVE Australia (Carbon) says nothing about gather rate. Groups can reach 4 players, under quad. softcore is the game mode, Facepunch's friendlier mode, where part of your loot stays with you. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Staging PVE Australia (Carbon) wipe?
Once a month is all Staging PVE Australia (Carbon) wipes, at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 18 days 14 hours. A monthly wipe schedule is set out in its tags.
What should you expect from wipe day on Staging PVE Australia (Carbon)?
Its recent wipes drew an average peak of 1 players. 38 hours after the latest wipe, the crowd hit its peak. 100% of recent wipes kept more than half the peak until the next wipe.
Player counts
Is Staging PVE Australia (Carbon) busy or quiet?
Out of 40 slots, Staging PVE Australia (Carbon) has 0 filled right now. The seven-day average is 0 players, with a peak of 2. The last 48 hours peak at 17:00 UTC, when the average was 1 players.
What position does Staging PVE Australia (Carbon) hold among Rust servers?
Player hours over the last seven days rank Staging PVE Australia (Carbon) at #7,284, top 33% overall and #147 in Oceania. The #409 position among quad servers is where it falls.
Getting in
What steps let you join Staging PVE Australia (Carbon)?
Enter client.connect 180.150.91.79:26010 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/t3CSMukWdC.
