Local forecast
JPN Gana Server
Online 180.25.84.65:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 1
- peak 7
- Rank
- #3,455
- top 15%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 4 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 12:58 UKTue 6 Oct, 11:58 UTC · 23d ago | 11 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does JPN Gana Server hold a steady performance?
Server fps averaged 130 in the last 48 hours; the lowest was 112. The world held as many as 128,612 entities, buildings and deployables included. The peak memory draw was 4,557 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is JPN Gana Server, and is it online now?
You will find JPN Gana Server online at the moment. Going by its reported uptime, the last restart was about 6 days 9 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 4 October 2026.
In which location does JPN Gana Server sit?
There is no published region for JPN Gana Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 180.25.84.65:28015.
What version of Rust is running on JPN Gana Server?
Rust network protocol 2635 and build 167781 on Windows is what JPN Gana Server runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do JPN Gana Server's tags tell you?
For the game's server browser, JPN Gana Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp20 (Max players): Capacity: 20; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry JPN Gana Server?
These Rust Wipe Stats lists include JPN Gana Server: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on JPN Gana Server?
A procedural map of size 4,500 with seed 250814, generated by the game, runs on JPN Gana Server. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does JPN Gana Server use, and what rules does it enforce?
The name of JPN Gana Server says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does JPN Gana Server wipe?
Its rhythm cannot be read yet, as too few of JPN Gana Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 23 days 8 hours.
What happens on JPN Gana Server when wipe day arrives?
Its recent wipes drew an average peak of 11 players. Peak numbers on the latest wipe arrived 4 hours after the reset.
Population
How many players does JPN Gana Server hold?
JPN Gana Server is carrying 0 players at the moment, out of 20 slots. Averaged over seven days: 1 players, peaking at 7. Its busiest point in the last 48 hours was 14:00 UTC, averaging 6 players.
How does JPN Gana Server compare with other Rust servers in the rankings?
The last seven days of player hours rank JPN Gana Server at #3,455, in the top 15% of ranked servers.
How to join
How do you get into JPN Gana Server?
Open the console in Rust with F1, then type client.connect 180.25.84.65:28015 to join. On this page, Launch Rust does the same through Steam.