Rust Wipe StatsWipe forecast
Now 84,816 players 11,846 servers 288 fresh wipes in 3 h

Local forecast

RolePlayRust #1

Online 185.158.112.236:10000 checked 7m ago

moddedoxide

Current conditions

observed 7m ago
3 / 10
players now
Lively H 11 · avg 3 7-day high and average

30% full

7-day average
3
peak 11
Rank
#1,641
top 7%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.4 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
20
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 9

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 3 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:26 UKFri 16 Oct, 14:26 UTC · 13d ago 18 – running 3
Thu 1 Oct, 20:31 UK FWThu 1 Oct, 19:31 UTC · 27d ago 24+1 queue halved by day 6 14.8 days 1
Thu 17 Sep, 20:05 UKThu 17 Sep, 19:05 UTC · 41d ago 17+1 queue halved by day 12 14 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
172/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
168/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
82/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
100/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average
248/ 700

Quick answers

from the figures on this page

Server details

Is performance good on RolePlayRust #1?

Server fps averaged 77 in the last 48 hours; the lowest was 3. At its peak the world had 147,734 entities, counting buildings, deployables and the rest. Memory use reached 4,203 MB at its peak. A falling fps and a rising entity count show up to players as lag.

Is RolePlayRust #1 online at the moment, and how consistent is its uptime?

As of now, RolePlayRust #1 is online. Its reported uptime shows a restart about 13 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is RolePlayRust #1 based in?

There is no published region for RolePlayRust #1. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 185.158.112.236:10000 is its address.

What version of Rust is running on RolePlayRust #1?

On RolePlayRust #1 you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Which meaning sits behind each tag on RolePlayRust #1?

The server browser reads these tags from RolePlayRust #1: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts20 (Group limit): You can have up to 20 players per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry RolePlayRust #1?

The Rust Wipe Stats lists that include RolePlayRust #1 are: Modded Rust servers and Rust roleplay servers, live. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

What map is RolePlayRust #1 on?

A procedural map of size 4,500 with seed 2147483647, generated by the game, runs on RolePlayRust #1. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does RolePlayRust #1 use, and what rules does it enforce?

The name of RolePlayRust #1 says nothing about gather rate. You can have 20 players in a group. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

Which days and times does RolePlayRust #1 schedule its wipes for?

There is no next wipe to predict, because RolePlayRust #1 wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days.

What happens on RolePlayRust #1 when wipe day arrives?

Its recent wipes drew an average peak of 20 players. The crowd on the latest wipe reached its high 3 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 9.

Player counts

What sort of population does RolePlayRust #1 carry?

RolePlayRust #1 is carrying 3 players at the moment, out of 10 slots. The seven-day average is 3 players, with a peak of 11. Its busiest point in the last 48 hours was 17:00 UTC, averaging 8 players.

What position does RolePlayRust #1 hold among Rust servers?

The last seven days of player hours rank RolePlayRust #1 at #1,641, in the top 7% of ranked servers.

Getting in

What steps let you join RolePlayRust #1?

Open the console in Rust with F1, then type client.connect 185.158.112.236:10000 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://rprust.gamestores.app/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 player slots are available.
ts20
Group limit You can have up to 20 players per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.