Local forecast
ClanNode Rust test
Offline 185.16.39.85:28015 checked 38d ago
Current conditions
observed 38d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,490
- top 70%
- Last wipe
- 38d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 18:03 UKSun 20 Sep, 17:03 UTC · 38d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is ClanNode Rust test, and is it online now?
Right now ClanNode Rust test is down; the last sighting was 38 days 20 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 20 September 2026.
Where does ClanNode Rust test run from?
No region is published by ClanNode Rust test. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 185.16.39.85:28015.
What version of Rust is running on ClanNode Rust test?
On ClanNode Rust test you will find Rust network protocol 2633 and build 164530, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on ClanNode Rust test?
For the game's server browser, ClanNode Rust test publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp20 (Max players): Capacity: 20; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs164530 (Build): Build 164530 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry ClanNode Rust test?
The Rust Wipe Stats lists that include ClanNode Rust test are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which map is in use on ClanNode Rust test?
The map is procedural, generated by the game on ClanNode Rust test.
Which settings and rules are in force on ClanNode Rust test?
Gather rate is not given in the name for ClanNode Rust test. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does ClanNode Rust test wipe?
Too few wipes on ClanNode Rust test are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days 21 hours.
What happens on ClanNode Rust test when wipe day arrives?
The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population
What sort of population does ClanNode Rust test carry?
At this moment ClanNode Rust test is down, having last been seen 38 days 20 hours ago.
How does ClanNode Rust test compare with other Rust servers in the rankings?
Ranked #15,490 on seven-day player hours, ClanNode Rust test is in the top 70% of all ranked servers.
Getting in
What steps let you join ClanNode Rust test?
Enter client.connect 185.16.39.85:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.