Local forecast
TroubleChute
Offline 185.165.242.34:28015 checked 21d ago
Current conditions
observed 21d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,837
- top 72%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is TroubleChute online at the moment, and how consistent is its uptime?
Last seen 21 days ago, TroubleChute is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 9 October 2026 it was first recorded by Rust Wipe Stats.
What location is TroubleChute based in?
No region is published by TroubleChute. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 185.165.242.34:28015.
What Rust version is TroubleChute on?
Rust network protocol 2634 and build 166652 on Windows is what TroubleChute runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do TroubleChute's tags tell you?
For the game's server browser, TroubleChute publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Build 166652 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does TroubleChute appear among the Rust Wipe Stats lists and filters?
TroubleChute appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
What map is TroubleChute on?
The game generates the map on TroubleChute, a procedural one.
Which settings and rules are in force on TroubleChute?
No gather rate appears in the name TroubleChute. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does TroubleChute schedule its wipes for?
Its rhythm cannot be read yet, as too few of TroubleChute's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 26 days 14 hours.
Population
What sort of population does TroubleChute carry?
The last time TroubleChute was seen was 21 days ago; it is offline right now.
How does TroubleChute compare with other Rust servers in the rankings?
The last seven days of player hours rank TroubleChute at #15,837, in the top 72% of ranked servers.
Getting in
What do you do to join TroubleChute?
Open the console in Rust with F1, then type client.connect 185.165.242.34:28015 to join. On this page, Launch Rust does the same through Steam.