Local forecast
MAR Rust Test Baseline
Offline 185.175.93.132:28115 checked 40d ago
Current conditions
observed 40d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,405
- no region published
- Last wipe
- 43d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is MAR Rust Test Baseline, and is it online now?
Last seen 40 days 13 hours ago, MAR Rust Test Baseline is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 16 September 2026.
What location is MAR Rust Test Baseline based in?
For MAR Rust Test Baseline, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 185.175.93.132:28115.
What Rust version is MAR Rust Test Baseline on?
Rust network protocol 2633 and build 163794 on Windows is what MAR Rust Test Baseline runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on MAR Rust Test Baseline?
For the game's server browser, MAR Rust Test Baseline publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp4 (Max players): It holds 4 players; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry MAR Rust Test Baseline?
MAR Rust Test Baseline appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
Which map is in use on MAR Rust Test Baseline?
The game generates the map on MAR Rust Test Baseline, a procedural one.
Which settings and rules are in force on MAR Rust Test Baseline?
No gather rate appears in the name MAR Rust Test Baseline. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does MAR Rust Test Baseline schedule its wipes for?
Its rhythm cannot be read yet, as too few of MAR Rust Test Baseline's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 13 hours.
Population
What sort of population does MAR Rust Test Baseline carry?
At this moment MAR Rust Test Baseline is down, having last been seen 40 days 13 hours ago.
How does MAR Rust Test Baseline compare with other Rust servers in the rankings?
The last seven days of player hours rank MAR Rust Test Baseline at #15,405, in the top – of ranked servers.
Join the server
What steps let you join MAR Rust Test Baseline?
Open the console in Rust with F1, then type client.connect 185.175.93.132:28115 to join. On this page, Launch Rust does the same through Steam.