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Now 89,289 players 11,829 servers 18 fresh wipes in 3 h

Local forecast

VeecaMC-Private

Online 185.180.2.44:28685 checked 2h ago

teams off moddedoxidehardcore

Current conditions

observed 2h ago
0 / 30
players now
Empty H 3 · avg 0 7-day high and average

0% full

7-day average
0
peak 3
Rank
#7,100
top 32%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

025507510020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:32 UKSun 25 Oct, 15:32 UTC · 3d ago 2 – running 0
Wed 21 Oct, 18:01 UKWed 21 Oct, 17:01 UTC · 7d ago 2 held half 3.9 days 2
Sun 11 Oct, 15:35 UKSun 11 Oct, 14:35 UTC · 17d ago 2 held half 10.1 days 0
Tue 6 Oct, 17:30 UKTue 6 Oct, 16:30 UTC · 22d ago 1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 8 on average
1/ 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average
1/ 50
Alone & Afraid OC · no group limit · biweekly · 2 on average
1/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average
2/ 50
1/ 100
ShockRust | Blue | NoLimit no group limit · 157 on average
205/ 500

Quick answers

from the figures on this page

Server details

How smoothly does VeecaMC-Private run?

Across the last 48 hours the average was 22 server fps, with a floor of 19. At its peak the world had 100,733 entities, counting buildings, deployables and the rest. Memory use reached 3,372 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

Is VeecaMC-Private online at the moment, and how consistent is its uptime?

Right now VeecaMC-Private is up and running. Going by its reported uptime, the last restart was about 11 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does VeecaMC-Private run from?

For VeecaMC-Private, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 185.180.2.44:28685.

What Rust version is VeecaMC-Private on?

On VeecaMC-Private you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

How should you read the tags on VeecaMC-Private?

For the game's server browser, VeecaMC-Private publishes these tags: gmhardcore (Game mode): This runs hardcore, a harsher set of rules; mp30 (Max players): 30 player slots are available; ts0 (Group limit): Team play is turned off; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry VeecaMC-Private?

These Rust Wipe Stats lists include VeecaMC-Private: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Rules and settings

What map is VeecaMC-Private on?

A procedural map of size 4,000, generated by the game, runs on VeecaMC-Private. The map goes by Custom Map.

Which settings and rules are in force on VeecaMC-Private?

No gather rate appears in the name VeecaMC-Private. No group limit is given. This server runs hardcore, Facepunch's hardest mode. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe days

On what schedule does VeecaMC-Private wipe?

No next wipe can be predicted for VeecaMC-Private: it wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 3 days 4 hours is how long the current world has been running.

What happens on VeecaMC-Private when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. 17 hours after the latest wipe, the crowd hit its peak. 67% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 1 when the crowd did not hold.

Population history

Is VeecaMC-Private busy or quiet?

The live count for VeecaMC-Private: 0 players, with 30 slots in total. Across the past week it peaked at 3 and averaged 0 players. The last 48 hours peak at 08:00 UTC, when the average was 1 players.

How does VeecaMC-Private compare with other Rust servers in the rankings?

Ranked #7,100 on seven-day player hours, VeecaMC-Private is in the top 32% of all ranked servers.

Join the server

What do you do to join VeecaMC-Private?

Two ways in: press F1 and enter client.connect 185.180.2.44:28685, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode This runs hardcore, a harsher set of rules.
mp30
Max players 30 player slots are available.
ts0
Group limit Team play is turned off.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.