Local forecast · EU
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea
Online EU 185.189.255.110:35300 checked 10m ago
Current conditions
observed 10m agoplayers now
10% full
- 7-day average
- 13
- peak 47
- Rank
- #826
- top 4% · #368 in EU
- Last wipe
- 18h ago
- weekly schedule
- Next wipe
- 1d 4h
- Fri 30 Oct, 08:06 UK · 08:06 UTC
Next wipe
a steady gapFriday 30 October, 08:06 UK · 08:06 UTC
in 1d 4h
Every 47 hours · medium confidence
Coming wipes
- Fri 30 Oct 08:06 UK · 08:06 UTC 1d 4h
- Sun 1 Nov 07:14 UK · 07:14 UTC 3d 3h
- Tue 3 Nov 06:21 UK · 06:21 UTC 5d 2h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 15h FW
- Sat 7 Nov 04:36 UK · 04:36 UTC 9d 0h
- Mon 9 Nov 03:44 UK · 03:44 UTC 11d 0h
- Wed 11 Nov 02:51 UK · 02:51 UTC 12d 23h
- Fri 13 Nov 01:59 UK · 01:59 UTC 14d 22h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 13% in EU, and #66 of the duo servers (top 16%). Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 08:06 UK · 08:06 UTC, in 1d 4h. Every 47 hours · medium confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 33, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:59 UKWed 28 Oct, 08:59 UTC · 18h ago | – | – | running | 6 |
| Mon 26 Oct, 10:09 UKMon 26 Oct, 10:09 UTC · 2d ago | 33 | – | 2 days | 9 |
| Sat 24 Oct, 10:03 UKSat 24 Oct, 09:03 UTC · 4d ago | 40 | halved by day 1 | 2 days | 13 |
| Thu 22 Oct, 10:56 UKThu 22 Oct, 09:56 UTC · 6d ago | 47 | halved by day 1 | 2 days | 9 |
| Tue 20 Oct, 09:57 UKTue 20 Oct, 08:57 UTC · 8d ago | 32 | held half | 2 days | 5 |
| Sun 18 Oct, 09:57 UKSun 18 Oct, 08:57 UTC · 10d ago | 38 | held half | 2 days | 8 |
| Fri 16 Oct, 09:58 UKFri 16 Oct, 08:58 UTC · 12d ago | 38 | held half | 2 days | 11 |
| Wed 14 Oct, 09:59 UKWed 14 Oct, 08:59 UTC · 14d ago | 35 | halved by day 1 | 2 days | 5 |
| Mon 12 Oct, 09:58 UKMon 12 Oct, 08:58 UTC · 16d ago | 21 | held half | 2 days | 7 |
| Sat 10 Oct, 09:57 UKSat 10 Oct, 08:57 UTC · 18d ago | 34+1 queue | held half | 2 days | 10 |
| Thu 8 Oct, 09:57 UKThu 8 Oct, 08:57 UTC · 20d ago | 35+2 queue | held half | 2 days | 8 |
| Tue 6 Oct, 09:56 UKTue 6 Oct, 08:56 UTC · 22d ago | 28 | halved by day 1 | 2 days | 5 |
| Sun 4 Oct, 09:57 UKSun 4 Oct, 08:57 UTC · 24d ago | 39+3 queue | held half | 2 days | 13 |
| Fri 2 Oct, 09:56 UKFri 2 Oct, 08:56 UTC · 26d ago | 16 | held half | 2 days | 5 |
| Wed 30 Sep, 09:56 UKWed 30 Sep, 08:56 UTC · 28d ago | 29 | held half | 2 days | 3 |
| Mon 28 Sep, 09:58 UKMon 28 Sep, 08:58 UTC · 30d ago | 33+1 queue | halved by day 1 | 2 days | 10 |
| Sat 26 Sep, 09:58 UKSat 26 Sep, 08:58 UTC · 32d ago | 42+1 queue | halved by day 1 | 2 days | 26 |
| Thu 24 Sep, 09:58 UKThu 24 Sep, 08:58 UTC · 34d ago | 37+2 queue | halved by day 1 | 2 days | 9 |
| Tue 22 Sep, 09:58 UKTue 22 Sep, 08:58 UTC · 36d ago | 35+2 queue | halved by day 1 | 2 days | 6 |
| Sun 20 Sep, 09:56 UKSun 20 Sep, 08:56 UTC · 38d ago | 45+2 queue | halved by day 1 | 2 days | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run?
Server fps averaged 477 in the last 48 hours; the lowest was 339. The world held as many as 10,132 entities, buildings and deployables included. The peak memory draw was 1,633 MB. Lag is what players call it when fps is low and entities are piling up.
Is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea online at the moment, and how consistent is its uptime?
You will find CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea online at the moment. Its reported uptime shows a restart about 1 hours ago. In the last 7 full days it stayed up 166 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run from?
With its EU tag, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea lists itself in Europe. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 185.189.255.110:35300.
What Rust version is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea on?
Rust network protocol 2635 and build 168909 on Windows is what CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
These are the tags CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^i (Battlefield): High rates and kits drive quick PvP; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): You will find it listed in Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea appears in the following Rust Wipe Stats lists: 2x Rust servers: wipe days and hold, Duo Rust servers, Rust servers in Europe, Modded Rust servers and Rust battlefield servers. Find it on the server list under Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Average players: 10+ on average.
Rules and settings
What map is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea on?
The game generates the map on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, procedural, size 1,000, seed 495277566. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named CHOYKA MAPS.
What settings does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea use, and what rules does it enforce?
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea sets gather at 2x, according to its own name. The limit for groups is 2 players (duo). It plays as battlefield, high rates and kits for quick PvP. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea wipe?
The recent gap between wipes on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea has been about 2 days. Friday 30 October at 08:06 UTC is when its next wipe is due. The current map and world began 18 hours. Its tags carry a weekly wipe schedule.
What should you expect from wipe day on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
The average peak across its recent wipes was 40 players. The crowd on the latest wipe reached its high 1 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.
Population
Is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea busy or quiet?
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is carrying 5 players at the moment, out of 50 slots. Across the past week it peaked at 47 and averaged 13 players. Its busiest point in the last 48 hours was 14:00 UTC, averaging 34 players.
What position does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea hold among Rust servers?
Player hours over the last seven days rank CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea at #826, top 4% overall and #368 in Europe. Ranked against other duo servers, it comes in at #66.
Join the server
What do you do to join CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
Two ways in: press F1 and enter client.connect 185.189.255.110:35300, or join from this page with Launch Rust, which opens Steam and connects you. https://choyka.gamestores.app/#/app/store/ is its website.
