Rust Wipe StatsWipe forecast
Now 44,965 players 11,641 servers 105 fresh wipes in 3 h

Local forecast

Aria Reach

Online 185.189.255.156:35000 checked 13m ago

biweekly wipes vanillamoddedoxidepve

Current conditions

observed 13m ago
0 / 200
players now
Empty H 4 · avg 0 7-day high and average

0% full

7-day average
0
peak 4
Rank
#4,675
top 21%
Last wipe
12d ago
biweekly schedule
Next wipe
1d 4h
Fri 30 Oct, 12:57 UK · 12:57 UTC

Next wipe

from its schedule tag

Friday 30 October, 12:57 UK · 12:57 UTC

in 1d 4h

–days
–hours
–min
–sec

Its biweekly schedule tag · low confidence

Coming wipes

  1. Fri 30 Oct 12:57 UK · 12:57 UTC 1d 4h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 10h FW
  3. Fri 13 Nov 12:57 UK · 12:57 UTC 15d 4h
  4. Fri 27 Nov 12:57 UK · 12:57 UTC 29d 4h
  5. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 10h FW
  6. Fri 11 Dec 12:57 UK · 12:57 UTC 43d 4h

Players

AveragePeak
00.511.5209:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:57 UK · 12:57 UTC, in 1d 4h. Its biweekly schedule tag · low confidence

13.8 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctSat 19 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:57 UKFri 16 Oct, 12:57 UTC · 12d ago 5 – running 1
Thu 1 Oct, 19:09 UK FWThu 1 Oct, 18:09 UTC · 27d ago 13 halved by day 5 14.8 days 2
Sat 19 Sep, 01:24 UKSat 19 Sep, 00:24 UTC · 40d ago 1 halved by day 1 12.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 252 on average
136/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average
136/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 106 on average
46/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average
63/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average
18/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 48 on average
13/ 250

Quick answers

from the figures on this page

Server details

How smoothly does Aria Reach run?

Its average over the last 48 hours was 179 server fps, and it never dropped below 1. The world held as many as 127,431 entities, buildings and deployables included. At most it drew 5,296 MB of memory. Lag is what players call it when fps is low and entities are piling up.

How reliable is Aria Reach, and is it online now?

You will find Aria Reach online at the moment. The uptime it reports puts the last restart about 4 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 18 September 2026.

In which location does Aria Reach sit?

No region is published by Aria Reach. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 185.189.255.156:35000.

What version of Rust is running on Aria Reach?

Rust network protocol 2635 and build 168909 on Windows is what Aria Reach runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

Who operates Aria Reach?

A rustaria.ru hostname is published by Aria Reach and by 4 other servers we track, which points to the same operator running them.

How should you read the tags on Aria Reach?

For the game's server browser, Aria Reach publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): 200 player slots are available; ts100 (Group limit): You can have up to 100 players per team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^t (Tutorial on): The Facepunch tutorial is offered here for new players; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^x (Unknown flag): Facepunch does not document this flag. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Aria Reach?

The Rust Wipe Stats lists that include Aria Reach are: Rust servers with the tutorial on, Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Settings and rules

Which map is in use on Aria Reach?

Aria Reach runs a procedural map of size 4,500, seed 121315421, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Вайп был 12 д наза.

Which settings and rules are in force on Aria Reach?

Gather rate is not given in the name for Aria Reach. You can have 100 players in a group. It plays as pve, other players cannot be fought. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. It describes itself as vanilla, meaning no changed rates, kits or rules: this is the stock Facepunch game. Valve anti-cheat (VAC) runs on this server.

Wipe days

Which days and times does Aria Reach schedule its wipes for?

Too few of Aria Reach's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. Friday 30 October at 12:57 UTC is when its next wipe is due. The current map and world began 12 days 19 hours. Its tags list a wipe every two weeks.

What happens on Aria Reach when wipe day arrives?

The average peak across its recent wipes was 6 players. Peak numbers on the latest wipe arrived 5 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. The fall below half came by day 3 when the crowd did not hold.

Player counts

What sort of population does Aria Reach carry?

The live count for Aria Reach: 0 players, with 200 slots in total. The seven-day average is 0 players, with a peak of 4. Its busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.

Where does Aria Reach sit in the rankings?

The last seven days of player hours rank Aria Reach at #4,675, in the top 21% of ranked servers.

Getting in

How do you get into Aria Reach?

Two ways in: press F1 and enter client.connect 185.189.255.156:35000, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^p,^b,^v,^t,^p,gmvanilla,cs168909,^x,ts100,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players 200 player slots are available.
ts100
Group limit You can have up to 100 players per team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Gameplay

^p
PvE No player-versus-player combat: the world is what threatens you.
^t
Tutorial on The Facepunch tutorial is offered here for new players.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Other

^x
Unknown flag Facepunch does not document this flag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.