Rust Wipe StatsWipe forecast
Now 34,317 players 11,668 servers 86 fresh wipes in 3 h

Local forecast

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]

Online 185.189.255.170:35115 checked 12m ago

1x weekly wipes moddedoxidepve

Current conditions

observed 12m ago
2 / 100
players now
Quiet H 44 · avg 13 7-day high and average

2% full

7-day average
13
peak 44
Rank
#791
top 4%
Last wipe
6d ago
weekly schedule
Next wipe
11h
Thu 29 Oct, 15:16 UK · 15:16 UTC

Next wipe

fixed weekdays

Thursday 29 October, 15:16 UK · 15:16 UTC

in 11h

–days
–hours
–min
–sec

Every Thursday at 15:16 UTC · high confidence

Coming wipes

  1. Thu 29 Oct 15:16 UK · 15:16 UTC 11h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 15h FW
  3. Thu 12 Nov 15:16 UK · 15:16 UTC 14d 11h
  4. Thu 19 Nov 15:16 UK · 15:16 UTC 21d 11h
  5. Thu 26 Nov 15:16 UK · 15:16 UTC 28d 11h
  6. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 15h FW
  7. Thu 10 Dec 15:16 UK · 15:16 UTC 42d 11h

Players

AveragePeak
01020304004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 15:16 UK · 15:16 UTC, in 11h. Every Thursday at 15:16 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
41
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 16:16 UKThu 22 Oct, 15:16 UTC · 6d ago 44 – running 13
Thu 15 Oct, 16:16 UKThu 15 Oct, 15:16 UTC · 13d ago 44 halved by day 5 7 days 11
Thu 8 Oct, 16:15 UKThu 8 Oct, 15:15 UTC · 20d ago 34 held half 7 days 12
Thu 1 Oct, 19:18 UK FWThu 1 Oct, 18:18 UTC · 27d ago 44 halved by day 5 6.9 days 5
Thu 24 Sep, 16:14 UKThu 24 Sep, 15:14 UTC · 34d ago 34 halved by day 4 7.1 days 8
Thu 17 Sep, 16:10 UKThu 17 Sep, 15:10 UTC · 41d ago 35 held half 7 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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1/ 200
[SEA]Singapore PVEx20 10/23/26 SkillTree Events EA · groups of 8+ · weekly · 6 on average
1/ 50
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events NA · groups of 150+ · weekly · 4 on average
1/ 50
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] OC · groups of 8+ · weekly · 4 on average
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TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie EU · groups of 8+ · weekly · 4 on average
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[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W NA · groups of 8+ · 1x · weekly · 2 on average
0/ 75

Quick answers

from the figures on this page

About the server

How smoothly does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] run?

Server fps averaged 127 in the last 48 hours; the lowest was 48. Buildings, deployables and all else in the world took the entity count to a peak of 191,546. At most it drew 11,760 MB of memory. Lag is what players call it when fps is low and entities are piling up.

How reliable is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill], and is it online now?

As of now, [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is online. The uptime it reports puts the last restart about 22 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] based in?

No region is published by [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 185.189.255.170:35115.

What version of Rust is running on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

Rust network protocol 2635 and build 168909 on Linux is what [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Who is behind [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

No other server we track uses the tpve.ru hostname that [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] publishes.

Which meaning sits behind each tag on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

These are the tags [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts200 (Group limit): Team size is capped at 200; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^w (Weekly): Wipes come once a week here; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

These Rust Wipe Stats lists include [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 1x; Average players: 10+ on average.

Rules and settings

Which map is in use on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] runs a procedural map of size 4,500, seed 97646369, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] sets gather at 1x, according to its own name. You can have 200 players in a group. This server runs pve, no combat between players. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe days

When does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] wipe?

The wipe rhythm on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is every Thursday at 15:16 UTC. Expect the next wipe on Thursday 29 October at 15:16 UTC. 6 days 12 hours is how long the current world has been running. Wipes once a week, according to its tags.

What happens on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] when wipe day arrives?

Its recent wipes drew an average peak of 41 players. Peak numbers on the latest wipe arrived 1 hours after the reset. Half the peak or more lasted to the next wipe in 40% of its recent wipes. When it did not hold, the crowd dropped under half by day 5.

Population history

What sort of population does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] carry?

The live count for [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]: 2 players, with 100 slots in total. The seven-day average is 13 players, with a peak of 44. The last 48 hours peak at 17:00 UTC, when the average was 18 players.

Where does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] sit in the rankings?

The last seven days of player hours rank [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] at #791, in the top 4% of ranked servers.

Getting in

What steps let you join [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

Open the console in Rust with F1, then type client.connect 185.189.255.170:35115 to join. On this page, Launch Rust does the same through Steam. https://www.truepve.ru/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts200,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp100
Max players 100 player slots are available.
ts200
Group limit Team size is capped at 200.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Wipe schedule

^w
Weekly Wipes come once a week here.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.