Local forecast · OC
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
Online OC 103.1.213.253:28035 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 4
- peak 18
- Rank
- #1,541
- top 7% · #35 in OC
- Last wipe
- 4d ago
- weekly schedule
- Next wipe
- 2d 0h
- Thu 29 Oct, 19:43 UK · 19:43 UTC
Next wipe
fixed weekdaysThursday 29 October, 19:43 UK · 19:43 UTC
in 2d 0h
Every Thursday at 19:43 UTC · high confidence
Coming wipes
- Thu 29 Oct 19:43 UK · 19:43 UTC 2d 0h
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 23h FW
- Thu 12 Nov 19:43 UK · 19:43 UTC 16d 0h
- Thu 19 Nov 19:43 UK · 19:43 UTC 23d 0h
- Thu 26 Nov 19:43 UK · 19:43 UTC 30d 0h
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 23h FW
- Thu 10 Dec 19:43 UK · 19:43 UTC 44d 0h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 17% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 19:43 UK · 19:43 UTC, in 2d 0h. Every Thursday at 19:43 UTC · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 13 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:43 UKThu 22 Oct, 19:43 UTC · 4d ago | 18 | – | running | 1 |
| Thu 15 Oct, 20:43 UKThu 15 Oct, 19:43 UTC · 11d ago | 12 | halved by day 5 | 7 days | 0 |
| Thu 8 Oct, 15:07 UKThu 8 Oct, 14:07 UTC · 19d ago | 14 | held half | 7.2 days | 4 |
| Thu 1 Oct, 20:12 UK FWThu 1 Oct, 19:12 UTC · 26d ago | 13 | halved by day 4 | 6.8 days | 0 |
| Thu 24 Sep, 21:43 UKThu 24 Sep, 20:43 UTC · 32d ago | 13 | halved by day 4 | 6.9 days | 0 |
| Thu 17 Sep, 21:43 UKThu 17 Sep, 20:43 UTC · 39d ago | 9 | halved by day 3 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] run?
Across the last 48 hours the average was 98 server fps, with a floor of 77. Buildings, deployables and all else in the world took the entity count to a peak of 128,931. At most it drew 4,956 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree], and is it online now?
You will find Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] online at the moment. The uptime it reports puts the last restart about 23 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] based in?
In Oceania is where Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] lists itself, using its OC tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 103.1.213.253:28035 is its address.
What version of Rust is running on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
Rust network protocol 2635 and build 168909 on Windows is what Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
The server browser reads these tags from Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]: gmrust (Game mode): Standard survival, the Rust way; mp30 (Max players): It holds 30 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes come once a week here; ^p (PvE): Player fighting is off; the world supplies the danger; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; OC (Oceania): Its place in the server browser is Oceania. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
These Rust Wipe Stats lists include Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]: Oceania Rust servers, Modded Rust servers and Rust PvE servers, live. Find it on the server list under Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Settings and rules
What map is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] on?
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] runs a procedural map of size 4,250, seed 4654643, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] use, and what rules does it enforce?
No gather rate appears in the name Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]. The default of 8 players is the group limit here. pve is the game mode, other players cannot be fought. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] wipe?
Wipes on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] follow a every Thursday at 19:43 UTC pattern. Thursday 29 October at 19:43 UTC is when its next wipe is due. 4 days 23 hours is how long the current world has been running. The tags state that it wipes every week.
What should you expect from wipe day on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
The average peak across its recent wipes was 15 players. 13 hours after the latest wipe, the crowd hit its peak. 20% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 4 when the crowd did not hold.
Population
What sort of population does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] carry?
Out of 30 slots, Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] has 0 filled right now. The seven-day average is 4 players, with a peak of 18. At 05:00 UTC it was busiest over the past 48 hours, averaging 4 players.
Where does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] sit in the rankings?
Player hours over the last seven days rank Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] at #1,541, top 7% overall and #35 in Oceania.
Join the server
What steps let you join Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
Two ways in: press F1 and enter client.connect 103.1.213.253:28035, or join from this page with Launch Rust, which opens Steam and connects you. https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2F1509522450872622 is its website.