Rust Wipe StatsWipe forecast
Now 34,643 players 11,595 servers 64 fresh wipes in 3 h

Local forecast

ALARM

Online 185.201.91.128:28015 checked 9m ago

moddedoxide

Current conditions

observed 9m ago
0 / 100
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#6,359
top 29%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.511.5205:0014:0023:0007:0016:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0007:0016:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:19 UKFri 23 Oct, 14:19 UTC · 4d ago 2 – running 1
Wed 21 Oct, 16:29 UKWed 21 Oct, 15:29 UTC · 6d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 158 on average
48/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
57/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
29/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
12/ 1000

Quick answers

from the figures on this page

Server details

How smoothly does ALARM run?

Across the last 48 hours the average was 95 server fps, with a floor of 60. Buildings, deployables and all else in the world took the entity count to a peak of 99,238. The peak memory draw was 3,381 MB. Players feel lag when fps drops and the entity count climbs.

Is ALARM online at the moment, and how consistent is its uptime?

As of now, ALARM is online. The uptime it reports puts the last restart about 56 minutes ago. It was up for 94 of 144 hours across the last 6 full days, 65% of the time. On 21 October 2026 it was first recorded by Rust Wipe Stats.

Where does ALARM run from?

For ALARM, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 185.201.91.128:28015 is its address.

What version of Rust is running on ALARM?

Rust network protocol 2635 and build 168909 on Windows is what ALARM runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on ALARM?

For the game's server browser, ALARM publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does ALARM appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include ALARM: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is in use on ALARM?

ALARM runs a procedural map of size 4,250, seed 2034431724, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does ALARM use, and what rules does it enforce?

The name of ALARM says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

Which days and times does ALARM schedule its wipes for?

Its rhythm cannot be read yet, as too few of ALARM's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 4 days 12 hours.

What should you expect from wipe day on ALARM?

At their busiest, its recent wipes averaged 2 players. 43 hours after the latest wipe, the crowd hit its peak.

Population

What sort of population does ALARM carry?

Out of 100 slots, ALARM has 0 filled right now. Across the past week it peaked at 2 and averaged 0 players. Its busiest point in the last 48 hours was 14:00 UTC, averaging 2 players.

Where does ALARM sit in the rankings?

The last seven days of player hours rank ALARM at #6,359, in the top 29% of ranked servers.

How to join

How do you get into ALARM?

Open the console in Rust with F1, then type client.connect 185.201.91.128:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp100
Max players It holds 100 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.