Rust Wipe StatsWipe forecast
Now 58,110 players 11,678 servers 101 fresh wipes in 3 h

Local forecast

PBGaming Test Server

Online 185.206.148.48:28035 checked 11m ago

moddedoxide

Current conditions

observed 11m ago
0 / 50
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,399
top 69%
Last wipe
22d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

025507510011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:44 UKMon 5 Oct, 13:44 UTC · 22d ago 1 – running 0
Fri 2 Oct, 02:25 UKFri 2 Oct, 01:25 UTC · 26d ago 0 – 3.5 days 0
Tue 22 Sep, 01:06 UKTue 22 Sep, 00:06 UTC · 36d ago 1 halved by day 1 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
167/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
186/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
126/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
14/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000

Quick answers

from the figures on this page

About the server

Is performance good on PBGaming Test Server?

Server fps averaged 83 in the last 48 hours; the lowest was 51. At its peak the world had 121,468 entities, counting buildings, deployables and the rest. At most it drew 5,446 MB of memory. Lag is what players call it when fps is low and entities are piling up.

Is PBGaming Test Server online at the moment, and how consistent is its uptime?

As of now, PBGaming Test Server is online. Its reported uptime shows a restart about 6 days 12 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does PBGaming Test Server run from?

There is no published region for PBGaming Test Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 185.206.148.48:28035.

What version of Rust is running on PBGaming Test Server?

Rust network protocol 2634 and build 167058 on Windows is what PBGaming Test Server runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

How should you read the tags on PBGaming Test Server?

For the game's server browser, PBGaming Test Server publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167058 (Build): Build 167058 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does PBGaming Test Server appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include PBGaming Test Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is in use on PBGaming Test Server?

The game generates the map on PBGaming Test Server, procedural, size 4,500, seed 676767. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does PBGaming Test Server use, and what rules does it enforce?

No gather rate appears in the name PBGaming Test Server. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

On what schedule does PBGaming Test Server wipe?

PBGaming Test Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 22 days 20 hours.

What happens on PBGaming Test Server when wipe day arrives?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 2 hours in. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 1.

Player counts

What sort of population does PBGaming Test Server carry?

The live count for PBGaming Test Server: 0 players, with 50 slots in total. The seven-day average stands at 0 players.

Where does PBGaming Test Server sit in the rankings?

Ranked #15,399 on seven-day player hours, PBGaming Test Server is in the top 69% of all ranked servers.

Join the server

How do you get into PBGaming Test Server?

Two ways in: press F1 and enter client.connect 185.206.148.48:28035, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players Capacity: 50.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167058
Build Build 167058 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.