Local forecast
Testing
Offline 185.207.214.206:35555 checked 19d ago
Current conditions
observed 19d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,858
- top 72%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is Testing, and is it online now?
Right now Testing is down; the last sighting was 19 days 3 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 5 October 2026 it was first recorded by Rust Wipe Stats.
In which location does Testing sit?
For Testing, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 185.207.214.206:35555.
What Rust version is Testing on?
On Testing you will find Rust network protocol 2634 and build 166652, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do Testing's tags tell you?
These are the tags Testing publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): Capacity: 40; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): It runs game build 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Testing?
The Rust Wipe Stats lists that include Testing are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which map is in use on Testing?
Testing runs a procedural map of size 1,024, seed 78941876, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: CraggyIsland.
What settings does Testing use, and what rules does it enforce?
Gather rate is not given in the name for Testing. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does Testing wipe?
Its rhythm cannot be read yet, as too few of Testing's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 24 days 10 hours is how long the current world has been running.
Player counts
How many players does Testing hold?
At this moment Testing is down, having last been seen 19 days 3 hours ago.
What position does Testing hold among Rust servers?
Ranked #15,858 on seven-day player hours, Testing is in the top 72% of all ranked servers.
Join the server
How do you get into Testing?
Open the console in Rust with F1, then type client.connect 185.207.214.206:35555 to join. On this page, Launch Rust does the same through Steam.