Local forecast
ShockRust | Fight
Online 185.207.214.212:35200 checked 9m ago
Current conditions
observed 9m agoplayers now
38% full
- 7-day average
- 12
- peak 43
- Rank
- #870
- top 4%
- Last wipe
- 118d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on ShockRust | Fight?
Server fps averaged 60 in the last 48 hours; the lowest was 58. At its peak the world had 5,729 entities, counting buildings, deployables and the rest. The peak memory draw was 1,321 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is ShockRust | Fight, and is it online now?
As of now, ShockRust | Fight is online. Its reported uptime shows a restart about 21 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does ShockRust | Fight sit?
For ShockRust | Fight, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 185.207.214.212:35200 is its address.
What version of Rust is running on ShockRust | Fight?
Rust network protocol 2556 and build 104046 on Linux is what ShockRust | Fight runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on ShockRust | Fight?
For the game's server browser, ShockRust | Fight publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; v2556 (Protocol): Your game must run protocol 2556 to get in; cs104046 (Build): Build 104046 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does ShockRust | Fight appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include ShockRust | Fight: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Players now: At least 10; Average players: 10+ on average.
Settings and rules
What map is ShockRust | Fight on?
ShockRust | Fight runs a procedural map of size 1,500, seed 1337, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Custom Map.
Which settings and rules are in force on ShockRust | Fight?
The name of ShockRust | Fight says nothing about gather rate. No group limit is given. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does ShockRust | Fight wipe?
The record of ShockRust | Fight's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 118 days 23 hours.
Player counts
What sort of population does ShockRust | Fight carry?
Out of 50 slots, ShockRust | Fight has 19 filled right now. The seven-day average is 12 players, with a peak of 43. The last 48 hours peak at 16:00 UTC, when the average was 37 players.
How does ShockRust | Fight compare with other Rust servers in the rankings?
The last seven days of player hours rank ShockRust | Fight at #870, in the top 4% of ranked servers.
Join the server
What do you do to join ShockRust | Fight?
Open the console in Rust with F1, then type client.connect 185.207.214.212:35200 to join. On this page, Launch Rust does the same through Steam.