Rust Wipe StatsWipe forecast
Now 100,165 players 11,854 servers 533 fresh wipes in 3 h

Local forecast

ShockRust | Fight

Online 185.207.214.212:35200 checked 9m ago

moddedoxide

Current conditions

observed 9m ago
19 / 50
players now
Lively H 43 · avg 12 7-day high and average

38% full

7-day average
12
peak 43
Rank
#870
top 4%
Last wipe
118d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
02040608021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
85/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
148/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
55/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average
159/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
347/ 350

Quick answers

from the figures on this page

Server details

Is performance good on ShockRust | Fight?

Server fps averaged 60 in the last 48 hours; the lowest was 58. At its peak the world had 5,729 entities, counting buildings, deployables and the rest. The peak memory draw was 1,321 MB. Players feel lag when fps drops and the entity count climbs.

How reliable is ShockRust | Fight, and is it online now?

As of now, ShockRust | Fight is online. Its reported uptime shows a restart about 21 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does ShockRust | Fight sit?

For ShockRust | Fight, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 185.207.214.212:35200 is its address.

What version of Rust is running on ShockRust | Fight?

Rust network protocol 2556 and build 104046 on Linux is what ShockRust | Fight runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on ShockRust | Fight?

For the game's server browser, ShockRust | Fight publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; v2556 (Protocol): Your game must run protocol 2556 to get in; cs104046 (Build): Build 104046 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does ShockRust | Fight appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include ShockRust | Fight: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Players now: At least 10; Average players: 10+ on average.

Settings and rules

What map is ShockRust | Fight on?

ShockRust | Fight runs a procedural map of size 1,500, seed 1337, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Custom Map.

Which settings and rules are in force on ShockRust | Fight?

The name of ShockRust | Fight says nothing about gather rate. No group limit is given. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does ShockRust | Fight wipe?

The record of ShockRust | Fight's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 118 days 23 hours.

Player counts

What sort of population does ShockRust | Fight carry?

Out of 50 slots, ShockRust | Fight has 19 filled right now. The seven-day average is 12 players, with a peak of 43. The last 48 hours peak at 16:00 UTC, when the average was 37 players.

How does ShockRust | Fight compare with other Rust servers in the rankings?

The last seven days of player hours rank ShockRust | Fight at #870, in the top 4% of ranked servers.

Join the server

What do you do to join ShockRust | Fight?

Open the console in Rust with F1, then type client.connect 185.207.214.212:35200 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players Capacity: 50.
v2556
Protocol Your game must run protocol 2556 to get in.
cs104046
Build Build 104046 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.