Rust Wipe StatsWipe forecast
Now 57,954 players 11,720 servers 174 fresh wipes in 3 h

Local forecast

Local Turret Test

Offline 185.215.184.138:28015 checked 3d ago

moddedoxide

Current conditions

observed 3d ago
1 / 5
players now
Offline H 1 · avg 0 7-day high and average

20% full

7-day average
0
peak 1
Rank
#14,671
top 66%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:16 UKSun 25 Oct, 17:16 UTC · 3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
143/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
186/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
78/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
10/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
20/ 1000

Quick answers

from the figures on this page

Server details

Is Local Turret Test online at the moment, and how consistent is its uptime?

Last seen 3 days 2 hours ago, Local Turret Test is offline now. In the last 3 full days it stayed up 1 of 72 hours, 1% of the time. On 25 October 2026 it was first recorded by Rust Wipe Stats.

Where does Local Turret Test run from?

No region is published by Local Turret Test. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 185.215.184.138:28015.

What version of Rust is running on Local Turret Test?

Rust network protocol 2635 and build 168909 on Windows is what Local Turret Test runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

How should you read the tags on Local Turret Test?

The server browser reads these tags from Local Turret Test: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Local Turret Test appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Local Turret Test: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

What map is Local Turret Test on?

The map is procedural, generated by the game on Local Turret Test.

Which settings and rules are in force on Local Turret Test?

Gather rate is not given in the name for Local Turret Test. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

On what schedule does Local Turret Test wipe?

Too few wipes on Local Turret Test are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 17 hours.

What happens on Local Turret Test when wipe day arrives?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 14 hours in.

Population

What sort of population does Local Turret Test carry?

At this moment Local Turret Test is down, having last been seen 3 days 2 hours ago. The seven-day average is 0 players, with a peak of 1.

How does Local Turret Test compare with other Rust servers in the rankings?

Ranked #14,671 on seven-day player hours, Local Turret Test is in the top 66% of all ranked servers.

Getting in

What do you do to join Local Turret Test?

Enter client.connect 185.215.184.138:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players Capacity: 5.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.