Local forecast · EU
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses
Online EU 185.216.144.112:28080 checked 10m ago
Current conditions
observed 10m agoplayers now
1% full
- 7-day average
- 2
- peak 9
- Rank
- #2,398
- top 11% · #924 in EU
- Last wipe
- 13d ago
- weekly schedule
- Next wipe
- 7d 15h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
fixed weekdaysThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 15h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 15h FW
- Thu 12 Nov 18:32 UK · 18:32 UTC 14d 14h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 15h FW
- Thu 10 Dec 18:32 UK · 18:32 UTC 42d 14h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 15h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 40 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:32 UKThu 15 Oct, 18:32 UTC · 13d ago | 8 | – | running | 3 |
| Thu 1 Oct, 19:30 UK FWThu 1 Oct, 18:30 UTC · 27d ago | 7 | held half | 14 days | 0 |
| Thu 17 Sep, 19:22 UKThu 17 Sep, 18:22 UTC · 41d ago | 10 | halved by day 10 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
Its average over the last 48 hours was 69 server fps, and it never dropped below 8. The world held as many as 126,335 entities, buildings and deployables included. At most it drew 4,264 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses, and is it online now?
As of now, Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is online. Going by its reported uptime, the last restart was about 19 hours ago. It was up for 166 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses sit?
In Europe is where Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses lists itself, using its EU tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 185.216.144.112:28080 is its address.
What Rust version is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses on?
Rust network protocol 2635 and build 168909 on Windows is what Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses's tags tell you?
The server browser reads these tags from Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses: gmrust (Game mode): Standard survival, the Rust way; mp75 (Max players): Capacity: 75; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^w (Weekly): Wipes come once a week here; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): The server browser puts it under Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses: 2x Rust servers: wipe days and hold, Rust servers in Europe, Modded Rust servers and Rust PvE servers, live. Find it on the server list under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Settings and rules
What map is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses on?
A procedural map of size 4,250 with seed 290821, generated by the game, runs on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses use, and what rules does it enforce?
The name gives 2x gather for Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses. The default of 8 players is the group limit here. It plays as pve, no combat between players. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses wipe?
Wipes on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses follow a every 4 weeks on Thursday at 18:32 UTC pattern. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 13 days 9 hours. The tags state that it wipes every week.
What should you expect from wipe day on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
Its recent wipes drew an average peak of 8 players. Peak numbers on the latest wipe arrived 40 hours after the reset. Half the peak or more lasted to the next wipe in 50% of its recent wipes. The fall below half came by day 10 when the crowd did not hold.
Population
Is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses busy or quiet?
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is carrying 1 players at the moment, out of 75 slots. The seven-day average is 2 players, with a peak of 9. Its busiest point in the last 48 hours was 18:00 UTC, averaging 4 players.
What position does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses hold among Rust servers?
Player hours over the last seven days rank Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses at #2,398, top 11% overall and #924 in Europe.
Getting in
What steps let you join Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
Open the console in Rust with F1, then type client.connect 185.216.144.112:28080 to join. On this page, Launch Rust does the same through Steam. https://rustmadscience.tebex.io/ is its website.