Rust Wipe StatsWipe forecast
Now 34,137 players 11,669 servers 86 fresh wipes in 3 h

Local forecast · EU

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses

Online EU 185.216.144.112:28080 checked 10m ago

2x weekly wipes moddedoxidepve

Current conditions

observed 10m ago
1 / 75
players now
Quiet H 9 · avg 2 7-day high and average

1% full

7-day average
2
peak 9
Rank
#2,398
top 11% · #924 in EU
Last wipe
13d ago
weekly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

fixed weekdays

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 15h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 15h FW
  2. Thu 12 Nov 18:32 UK · 18:32 UTC 14d 14h
  3. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 15h FW
  4. Thu 10 Dec 18:32 UK · 18:32 UTC 42d 14h

Players

AveragePeak
0246804:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

025507510004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 15h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 10

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 40 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:32 UKThu 15 Oct, 18:32 UTC · 13d ago 8 – running 3
Thu 1 Oct, 19:30 UK FWThu 1 Oct, 18:30 UTC · 27d ago 7 held half 14 days 0
Thu 17 Sep, 19:22 UKThu 17 Sep, 18:22 UTC · 41d ago 10 halved by day 10 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA EU · groups of 8+ · 2x · monthly · 14 on average
0/ 150
#3 Wasilisc PvE х5 EU · groups of 8+ · weekly · 9 on average
0/ 200
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] EU · groups of 8+ · 2x · biweekly · 6 on average
4/ 250
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS EU · groups of 8+ · 2x · biweekly · 6 on average
0/ 50
EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|Monthly EU · groups of 9999+ · 2x · monthly · 5 on average
0/ 60
RustAria#5 [Мирный / PVE / X2] EU · groups of 8+ · 2x · biweekly · 4 on average
1/ 150

Quick answers

from the figures on this page

Server facts

Is performance good on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Its average over the last 48 hours was 69 server fps, and it never dropped below 8. The world held as many as 126,335 entities, buildings and deployables included. At most it drew 4,264 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses, and is it online now?

As of now, Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is online. Going by its reported uptime, the last restart was about 19 hours ago. It was up for 166 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses sit?

In Europe is where Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses lists itself, using its EU tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 185.216.144.112:28080 is its address.

What Rust version is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses on?

Rust network protocol 2635 and build 168909 on Windows is what Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

What do Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses's tags tell you?

The server browser reads these tags from Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses: gmrust (Game mode): Standard survival, the Rust way; mp75 (Max players): Capacity: 75; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^w (Weekly): Wipes come once a week here; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): The server browser puts it under Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses: 2x Rust servers: wipe days and hold, Rust servers in Europe, Modded Rust servers and Rust PvE servers, live. Find it on the server list under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Settings and rules

What map is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses on?

A procedural map of size 4,250 with seed 290821, generated by the game, runs on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses use, and what rules does it enforce?

The name gives 2x gather for Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses. The default of 8 players is the group limit here. It plays as pve, no combat between players. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe times

On what schedule does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses wipe?

Wipes on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses follow a every 4 weeks on Thursday at 18:32 UTC pattern. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 13 days 9 hours. The tags state that it wipes every week.

What should you expect from wipe day on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Its recent wipes drew an average peak of 8 players. Peak numbers on the latest wipe arrived 40 hours after the reset. Half the peak or more lasted to the next wipe in 50% of its recent wipes. The fall below half came by day 10 when the crowd did not hold.

Population

Is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses busy or quiet?

Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is carrying 1 players at the moment, out of 75 slots. The seven-day average is 2 players, with a peak of 9. Its busiest point in the last 48 hours was 18:00 UTC, averaging 4 players.

What position does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses hold among Rust servers?

Player hours over the last seven days rank Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses at #2,398, top 11% overall and #924 in Europe.

Getting in

What steps let you join Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?

Open the console in Rust with F1, then type client.connect 185.216.144.112:28080 to join. On this page, Launch Rust does the same through Steam. https://rustmadscience.tebex.io/ is its website.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^w,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp75
Max players Capacity: 75.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Build 168909 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Wipe schedule

^w
Weekly Wipes come once a week here.

Gameplay

^p
PvE No player-versus-player combat: the world is what threatens you.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

EU
Europe The server browser puts it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.