Local forecast
pllm-test-0
Offline 185.226.156.2:28015 checked 16d ago
Current conditions
observed 16d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,441
- top 71%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 00:10 UKMon 12 Oct, 23:10 UTC · 16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is pllm-test-0 online at the moment, and how consistent is its uptime?
pllm-test-0 is currently offline, with the last sighting 16 days 22 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 12 October 2026.
Where does pllm-test-0 run from?
There is no published region for pllm-test-0. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 185.226.156.2:28015 is its address.
What version of Rust is running on pllm-test-0?
Rust network protocol 2634 and build 167584 on Linux is what pllm-test-0 runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on pllm-test-0?
The server browser reads these tags from pllm-test-0: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): Capacity: 4; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167584 (Build): Game build: 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does pllm-test-0 appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include pllm-test-0: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which map is in use on pllm-test-0?
The map is procedural, generated by the game on pllm-test-0.
What settings does pllm-test-0 use, and what rules does it enforce?
No gather rate appears in the name pllm-test-0. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
Which days and times does pllm-test-0 schedule its wipes for?
Too few wipes on pllm-test-0 are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 16 days 23 hours.
What happens on pllm-test-0 when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population
Is pllm-test-0 busy or quiet?
The last time pllm-test-0 was seen was 16 days 22 hours ago; it is offline right now.
How does pllm-test-0 compare with other Rust servers in the rankings?
The last seven days of player hours rank pllm-test-0 at #15,441, in the top 71% of ranked servers.
Getting in
What steps let you join pllm-test-0?
Open the console in Rust with F1, then type client.connect 185.226.156.2:28015 to join. On this page, Launch Rust does the same through Steam.