Local forecast
Skin Test Local
Offline 185.228.124.78:28015 checked 6d ago
Current conditions
observed 6d agoplayers now
12% full
- 7-day average
- 1
- peak 1
- Rank
- #13,987
- top 63%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:34 UKThu 22 Oct, 20:34 UTC · 6d ago | 1 | – | running | 0 |
| Sat 19 Sep, 18:54 UKSat 19 Sep, 17:54 UTC · 40d ago | 1 | halved by day 2 | 33.1 days | 1 |
| Sat 19 Sep, 10:41 UKSat 19 Sep, 09:41 UTC · 40d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is Skin Test Local online at the moment, and how consistent is its uptime?
Right now Skin Test Local is down; the last sighting was 6 days 23 hours ago. In the last 7 full days it stayed up 1 of 168 hours, 1% of the time. It came to Rust Wipe Stats's notice first on 17 September 2026.
Where does Skin Test Local run from?
There is no published region for Skin Test Local. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 185.228.124.78:28015 is its address.
What version of Rust is running on Skin Test Local?
Rust network protocol 2635 and build 168909 on Windows is what Skin Test Local runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on Skin Test Local?
For the game's server browser, Skin Test Local publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp8 (Max players): 8 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Skin Test Local?
These Rust Wipe Stats lists include Skin Test Local: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which map is in use on Skin Test Local?
A procedural map of size 4,000 with seed 1219563660, generated by the game, runs on Skin Test Local. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on Skin Test Local?
The name of Skin Test Local says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does Skin Test Local wipe?
No next wipe can be predicted for Skin Test Local: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 6 days 23 hours.
What happens on Skin Test Local when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 0 hours in. 0% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 2 when the crowd did not hold.
Population history
Is Skin Test Local busy or quiet?
At this moment Skin Test Local is down, having last been seen 6 days 23 hours ago. Across the past week it peaked at 1 and averaged 1 players.
How does Skin Test Local compare with other Rust servers in the rankings?
Ranked #13,987 on seven-day player hours, Skin Test Local is in the top 63% of all ranked servers.
Join the server
How do you get into Skin Test Local?
Open the console in Rust with F1, then type client.connect 185.228.124.78:28015 to join. On this page, Launch Rust does the same through Steam.