Local forecast
Chill Zone
Online 185.36.205.3:28095 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #8,567
- top 38%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 13:36 UKSat 24 Oct, 12:36 UTC · 3d ago | 1 | – | running | 0 |
| Mon 5 Oct, 12:44 UKMon 5 Oct, 11:44 UTC · 23d ago | 0 | – | 19 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does Chill Zone hold a steady performance?
Across the last 48 hours the average was 30 server fps, with a floor of 30. The world held as many as 116,084 entities, buildings and deployables included. The peak memory draw was 3,915 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is Chill Zone, and is it online now?
As of now, Chill Zone is online. Going by its reported uptime, the last restart was about 4 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is Chill Zone based in?
There is no published region for Chill Zone. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 185.36.205.3:28095.
What Rust version is Chill Zone on?
On Chill Zone you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on Chill Zone?
The server browser reads these tags from Chill Zone: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Chill Zone appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Chill Zone: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
What map is Chill Zone on?
The game generates the map on Chill Zone, procedural, size 4,500, seed 3607024434. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on Chill Zone?
The name of Chill Zone says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does Chill Zone wipe?
Too few wipes on Chill Zone are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 23 hours.
What should you expect from wipe day on Chill Zone?
Its recent wipes drew an average peak of 0 players. 2 hours after the latest wipe, the crowd hit its peak.
Population history
Is Chill Zone busy or quiet?
Out of 100 slots, Chill Zone has 0 filled right now. Across the past week it peaked at 1 and averaged 0 players.
How does Chill Zone compare with other Rust servers in the rankings?
Ranked #8,567 on seven-day player hours, Chill Zone is in the top 38% of all ranked servers.
Join the server
What do you do to join Chill Zone?
Open the console in Rust with F1, then type client.connect 185.36.205.3:28095 to join. On this page, Launch Rust does the same through Steam.
