Rust Wipe StatsWipe forecast
Now 82,372 players 11,805 servers 283 fresh wipes in 3 h

Local forecast

Test server

Offline 185.83.154.87:28024 checked 12d ago

moddedoxide

Current conditions

observed 12d ago
0 / ?
players now
Offline H – · avg 0 7-day high and average
7-day average
0
peak –
Rank
#15,210
top 70%
Last wipe
22d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctThu 24 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 18:47 UKWed 7 Oct, 17:47 UTC · 22d ago 0 – running 0
Thu 24 Sep, 13:33 UKThu 24 Sep, 12:33 UTC · 35d ago 1 halved by day 1 13.2 days 0
Thu 24 Sep, 06:48 UKThu 24 Sep, 05:48 UTC · 35d ago 1 – 0.3 days 0
Wed 23 Sep, 22:56 UKWed 23 Sep, 21:56 UTC · 36d ago 1 – 0.3 days 0
Mon 21 Sep, 21:13 UKMon 21 Sep, 20:13 UTC · 38d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
41/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
91/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
36/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
88/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
309/ 350

Quick answers

from the figures on this page

Server details

How reliable is Test server, and is it online now?

Right now Test server is down; the last sighting was 12 days 6 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does Test server run from?

For Test server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 185.83.154.87:28024.

What version of Rust is running on Test server?

Rust network protocol 2634 and build 167058 on Linux is what Test server runs. Steam updates your game for you; the protocol must match to join.

Server tags

How should you read the tags on Test server?

The server browser reads these tags from Test server: gmrust (Game mode): The mode is plain Rust survival; mp0 (Max players): 0 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Game build: 167058; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Test server appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Test server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is Test server on?

A procedural map of size 3,300 with seed 1337, generated by the game, runs on Test server. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.

What settings does Test server use, and what rules does it enforce?

Gather rate is not given in the name for Test server. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

Which days and times does Test server schedule its wipes for?

Test server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 4 hours.

What should you expect from wipe day on Test server?

At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. 50% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 1 when the crowd did not hold.

Population

How many players does Test server hold?

The last time Test server was seen was 12 days 6 hours ago; it is offline right now.

How does Test server compare with other Rust servers in the rankings?

The last seven days of player hours rank Test server at #15,210, in the top 70% of ranked servers.

How to join

What steps let you join Test server?

Enter client.connect 185.83.154.87:28024 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp0
Max players 0 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167058
Build Game build: 167058.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.