Local forecast
SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED
Offline 186.12.202.7:28015 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 70d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED hold a steady performance?
Across the last 48 hours the average was 191 server fps, with a floor of 105. At its peak the world had 49,992 entities, counting buildings, deployables and the rest. Memory use reached 5,768 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, and is it online now?
Last seen 33 hours ago, SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is offline now. The uptime it reports puts the last restart about 15 days 5 hours ago. It was up for 141 of 168 hours across the last 7 full days, 84% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED based in?
For SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 186.12.202.7:28015.
What version of Rust is running on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
Rust network protocol 2632 and build 161125 on Linux is what SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
For the game's server browser, SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2632 (Protocol): Your game must run protocol 2632 to get in; cs161125 (Build): Build 161125 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
What map is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED on?
SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED runs a procedural map of size 6,000, seed 1337, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.
Which settings and rules are in force on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
The name of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED wipe?
Too few wipes on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 70 days 10 hours.
Population
Is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED busy or quiet?
At this moment SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is down, having last been seen 33 hours ago. The seven-day average stands at 0 players.
What position does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED hold among Rust servers?
The last seven days of player hours rank SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED at #15,341, in the top 69% of ranked servers.
Getting in
What steps let you join SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
Open the console in Rust with F1, then type client.connect 186.12.202.7:28015 to join. On this page, Launch Rust does the same through Steam.