Rust Wipe StatsWipe forecast
Now 48,587 players 11,721 servers 110 fresh wipes in 3 h

Local forecast

test - Procedural

Offline 186.208.153.100:28015 checked 14d ago

moddedoxide

Current conditions

observed 14d ago
1 / 2
players now
Offline H – · avg 0 7-day high and average

50% full

7-day average
0
peak –
Rank
#14,840
top 69%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:40 UKWed 14 Oct, 17:40 UTC · 14d ago 1 – running 1
Wed 14 Oct, 07:41 UKWed 14 Oct, 06:41 UTC · 14d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
46/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
44/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
42/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000

Quick answers

from the figures on this page

Server details

How reliable is test - Procedural, and is it online now?

Right now test - Procedural is down; the last sighting was 14 days 3 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 12 October 2026.

In which location does test - Procedural sit?

For test - Procedural, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 186.208.153.100:28015 is its address.

What version of Rust is running on test - Procedural?

Rust network protocol 2634 and build 167781 on Windows is what test - Procedural runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Which meaning sits behind each tag on test - Procedural?

The server browser reads these tags from test - Procedural: gmrust (Game mode): Standard survival, the Rust way; mp2 (Max players): Capacity: 2; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): It runs game build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does test - Procedural appear among the Rust Wipe Stats lists and filters?

test - Procedural appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is in use on test - Procedural?

The map is procedural, generated by the game on test - Procedural.

Which settings and rules are in force on test - Procedural?

No gather rate appears in the name test - Procedural. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server runs with VAC switched off.

Wipe times

When does test - Procedural wipe?

Its rhythm cannot be read yet, as too few of test - Procedural's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 14 days 6 hours.

What should you expect from wipe day on test - Procedural?

At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population history

Is test - Procedural busy or quiet?

test - Procedural is offline at the moment; the last sighting was 14 days 3 hours ago.

What position does test - Procedural hold among Rust servers?

Player hours over the past week put test - Procedural at #14,840, inside the top 69% of all ranked servers.

How to join

How do you get into test - Procedural?

Open the console in Rust with F1, then type client.connect 186.208.153.100:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp2
Max players Capacity: 2.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167781
Build It runs game build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.