Local forecast
Local Test Server
Offline 187.10.109.54:28015 checked 38d ago
Current conditions
observed 38d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,466
- top 68%
- Last wipe
- 40d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is Local Test Server, and is it online now?
Last seen 38 days 13 hours ago, Local Test Server is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 19 September 2026 it was first recorded by Rust Wipe Stats.
What location is Local Test Server based in?
There is no published region for Local Test Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 187.10.109.54:28015.
What Rust version is Local Test Server on?
Rust network protocol 2633 and build 164530 on Windows is what Local Test Server runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on Local Test Server?
These are the tags Local Test Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp1 (Max players): 1 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Local Test Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Local Test Server are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
Which map is in use on Local Test Server?
The map is procedural, generated by the game on Local Test Server.
What settings does Local Test Server use, and what rules does it enforce?
The name of Local Test Server says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does Local Test Server wipe?
The record of Local Test Server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days.
Population
Is Local Test Server busy or quiet?
The last time Local Test Server was seen was 38 days 13 hours ago; it is offline right now.
What position does Local Test Server hold among Rust servers?
Player hours over the past week put Local Test Server at #15,466, inside the top 68% of all ranked servers.
Getting in
What do you do to join Local Test Server?
Enter client.connect 187.10.109.54:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.