Rust Wipe StatsWipe forecast
Now 47,275 players 11,713 servers 100 fresh wipes in 3 h

Local forecast

DarkStyle's Carbon Test Server

Offline 187.190.157.249:28505 checked 12d ago

moddedcarbon

Current conditions

observed 12d ago
1 / 50
players now
Offline H – · avg 0 7-day high and average

2% full

7-day average
0
peak –
Rank
#12,921
top 60%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct20 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
31/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
48/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
37/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000

Quick answers

from the figures on this page

Server details

Is DarkStyle's Carbon Test Server online at the moment, and how consistent is its uptime?

Right now DarkStyle's Carbon Test Server is down; the last sighting was 12 days 3 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 10 October 2026 it was first recorded by Rust Wipe Stats.

In which location does DarkStyle's Carbon Test Server sit?

For DarkStyle's Carbon Test Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 187.190.157.249:28505.

What Rust version is DarkStyle's Carbon Test Server on?

Rust network protocol 2634 and build 167781 on Windows is what DarkStyle's Carbon Test Server runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on DarkStyle's Carbon Test Server?

The server browser reads these tags from DarkStyle's Carbon Test Server: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does DarkStyle's Carbon Test Server appear among the Rust Wipe Stats lists and filters?

DarkStyle's Carbon Test Server appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

Which map is in use on DarkStyle's Carbon Test Server?

A procedural map, generated by the game, runs on DarkStyle's Carbon Test Server.

What settings does DarkStyle's Carbon Test Server use, and what rules does it enforce?

The name of DarkStyle's Carbon Test Server says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. This server has VAC switched on.

Wipe schedule

Which days and times does DarkStyle's Carbon Test Server schedule its wipes for?

Its rhythm cannot be read yet, as too few of DarkStyle's Carbon Test Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 days 5 hours is how long the current world has been running.

Population

What sort of population does DarkStyle's Carbon Test Server carry?

DarkStyle's Carbon Test Server is offline at the moment; the last sighting was 12 days 3 hours ago.

What position does DarkStyle's Carbon Test Server hold among Rust servers?

Ranked #12,921 on seven-day player hours, DarkStyle's Carbon Test Server is in the top 60% of all ranked servers.

Join the server

What steps let you join DarkStyle's Carbon Test Server?

Two ways in: press F1 and enter client.connect 187.190.157.249:28505, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 players.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.