Local forecast
SAKHALIN_ONLINE
Offline 188.113.164.74:28015 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #13,638
- top 61%
- Last wipe
- 7d ago
- monthly schedule
- Next wipe
- 8d 0h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 0h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 0h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 0h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 0h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 11:36 UKWed 21 Oct, 10:36 UTC · 7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does SAKHALIN_ONLINE hold a steady performance?
Across the last 48 hours the average was 84 server fps, with a floor of 72. At its peak the world had 94,757 entities, counting buildings, deployables and the rest. The peak memory draw was 2,524 MB. Lag is what players call it when fps is low and entities are piling up.
Is SAKHALIN_ONLINE online at the moment, and how consistent is its uptime?
Right now SAKHALIN_ONLINE is down; the last sighting was 31 hours ago. Going by its reported uptime, the last restart was about 23 hours ago. It was up for 152 of 168 hours across the last 7 full days, 90% of the time. It came to Rust Wipe Stats's notice first on 13 October 2026.
In which location does SAKHALIN_ONLINE sit?
No region is published by SAKHALIN_ONLINE. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 188.113.164.74:28015.
What Rust version is SAKHALIN_ONLINE on?
On SAKHALIN_ONLINE you will find Rust network protocol 2634 and build 167584, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on SAKHALIN_ONLINE?
For the game's server browser, SAKHALIN_ONLINE publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167584 (Build): It runs game build 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does SAKHALIN_ONLINE appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include SAKHALIN_ONLINE: Community Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
What map is SAKHALIN_ONLINE on?
The game generates the map on SAKHALIN_ONLINE, procedural, size 4,000, seed 383838. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on SAKHALIN_ONLINE?
The name of SAKHALIN_ONLINE says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Community is its listing in the server browser. It describes itself as vanilla, meaning no changed rates, kits or rules: this is the stock Facepunch game. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does SAKHALIN_ONLINE wipe?
Once a month is all SAKHALIN_ONLINE wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 7 days 7 hours is how long the current world has been running. Its tags carry a monthly wipe schedule.
What should you expect from wipe day on SAKHALIN_ONLINE?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 3 hours in.
Population history
Is SAKHALIN_ONLINE busy or quiet?
The last time SAKHALIN_ONLINE was seen was 31 hours ago; it is offline right now. Across the past week it peaked at 1 and averaged 0 players.
What position does SAKHALIN_ONLINE hold among Rust servers?
Ranked #13,638 on seven-day player hours, SAKHALIN_ONLINE is in the top 61% of all ranked servers.
How to join
What steps let you join SAKHALIN_ONLINE?
Two ways in: press F1 and enter client.connect 188.113.164.74:28015, or join from this page with Launch Rust, which opens Steam and connects you.