Rust Wipe StatsWipe forecast
Now 79,944 players 11,805 servers 105 fresh wipes in 3 h

Local forecast

Sakh65 Rust (TEST)

Offline 188.113.169.147:28015 checked 10d ago

moddedoxide

Current conditions

observed 10d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,319
top 70%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:31 UKSun 18 Oct, 07:31 UTC · 10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
138/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
148/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
116/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
34/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
35/ 1000

Quick answers

from the figures on this page

About the server

How reliable is Sakh65 Rust (TEST), and is it online now?

Right now Sakh65 Rust (TEST) is down; the last sighting was 10 days 10 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 18 October 2026 it was first recorded by Rust Wipe Stats.

Where does Sakh65 Rust (TEST) run from?

No region is published by Sakh65 Rust (TEST). Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 188.113.169.147:28015.

What version of Rust is running on Sakh65 Rust (TEST)?

On Sakh65 Rust (TEST) you will find Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

What do Sakh65 Rust (TEST)'s tags tell you?

These are the tags Sakh65 Rust (TEST) publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): It runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Sakh65 Rust (TEST) appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Sakh65 Rust (TEST): Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

What map is Sakh65 Rust (TEST) on?

A procedural map, generated by the game, runs on Sakh65 Rust (TEST).

Which settings and rules are in force on Sakh65 Rust (TEST)?

Gather rate is not given in the name for Sakh65 Rust (TEST). The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

On what schedule does Sakh65 Rust (TEST) wipe?

Its rhythm cannot be read yet, as too few of Sakh65 Rust (TEST)'s wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 13 hours.

What should you expect from wipe day on Sakh65 Rust (TEST)?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in.

Population

What sort of population does Sakh65 Rust (TEST) carry?

The last time Sakh65 Rust (TEST) was seen was 10 days 10 hours ago; it is offline right now.

What position does Sakh65 Rust (TEST) hold among Rust servers?

Ranked #15,319 on seven-day player hours, Sakh65 Rust (TEST) is in the top 70% of all ranked servers.

Join the server

How do you get into Sakh65 Rust (TEST)?

Open the console in Rust with F1, then type client.connect 188.113.169.147:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players It holds 10 players.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167781
Build It runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.