Local forecast
nameserver
Offline 188.162.241.230:28015 checked 46d ago
Current conditions
observed 46d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- –
- score 0
- Last wipe
- 69d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is nameserver online at the moment, and how consistent is its uptime?
Last seen 46 days 5 hours ago, nameserver is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does nameserver sit?
For nameserver, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 188.162.241.230:28015.
What version of Rust is running on nameserver?
On nameserver you will find Rust network protocol 2632 and build 161125, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Server tags
What do nameserver's tags tell you?
These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2632 (Protocol): Joining needs game protocol 2632 on your copy of the game; cs161125 (Build): It runs game build 161125; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry nameserver?
nameserver appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on nameserver?
The game generates the map on nameserver, a procedural one.
What settings does nameserver use, and what rules does it enforce?
No gather rate appears in the name nameserver. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe days
Which days and times does nameserver schedule its wipes for?
The record of nameserver's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 69 days 7 hours.
Population history
How many players does nameserver hold?
nameserver is offline at the moment; the last sighting was 46 days 5 hours ago.
Join the server
What steps let you join nameserver?
Enter client.connect 188.162.241.230:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.